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coc

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1-Bit Wonder

1-Bit Wonder (1/7)

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  1. Great idea! I've tried it and it runs a LOT better. Still getting it crash out on one system though, despite using basic text view. Unfortunately I've had to delete that system (Game Gear) and everything else works now. I've even been able to switch to the box grid layout for most systems without issues. I'll try adding Game Gear back and add games one at a time to see if I can at least get a few to play. Thanks for the text list suggestion, it's made my RP2 useable again.
  2. Hope these help. I had a quick scan of the logs, and it does seem to be showing out of memory error messages. Do you think if I prune things back even further (less systems and even fewer games) that it might get around this problem? I'm still on the original Android 6 that it came with. I thought about changing to 8, or even LineageOS, but there are way too many reports of units being bricked, and on the ones where it has worked the Android interface seems to be a bit faster, but not the emulation. Given the risks and the fact the games emulation wasn't any better there seemed little point in doing it. Debug 2021-09-07 10-54-29 PM.log Debug 2021-09-07 10-56-08 PM.log Debug 2021-09-07 11-35-47 PM.log
  3. Launchbox is definitely the nicest frontend I've tried on the Retroid Pocket 2, but the RP2 really doesn't seem to be up to the task of running it. Just browsing and scrolling down my list of games causes it to drop out of Launchbox. Some systems I can't use because as soon as I try to scroll down the list it just crashes out of Launchbox. I've got about 13 systems in Launchbox with the list of games in each ranging from about 5 or 6 through to just under 100 in a couple of those systems. The longer lists are far worse, but the crashing out can also happen on much shorter lists too. So yeah, it runs, looks great, and I really like it, but if you are using it on the RP2 then keep your expectations (and your game lists) low.
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