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Rastan350

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Posts posted by Rastan350

  1. 16 minutes ago, C-Beats said:

    This is potentially because FlowImage uses cached image when possible. You could copy Defaults GameMarqueeView.xaml to what ever theme you're using then in the FlowImage control named "MarqueeImage" add the following property to the control UseImageCache="False". This will make the control use the raw image in full size and not the smaller cache file

    That worked, thank you for the quick reponse!

  2. 2 hours ago, faeran said:

    Sounds like you may be using a custom theme with an older version of the Game Marquee View file.

    You can solve this a number of ways, but the easiest way would be to go into Options > Marquee Screen, and enabling the option to Ignore Theme Marquee Views

    So that did seem to work but one thing I see is that my arcade marquees are really low resolution compared to before. I think I was using some marquee add on / XML. I do like how for the console stuff it is now showing the logo and box art in the background. Just not sure how to get the arcade ones to display in high resolution. I tried messing with the couple options on the marquee section but was no help. Any ideas.. thanks again!

  3. 57 minutes ago, faeran said:

    Sounds like you may be using a custom theme with an older version of the Game Marquee View file.

    You can solve this a number of ways, but the easiest way would be to go into Options > Marquee Screen, and enabling the option to Ignore Theme Marquee Views

    I think I may have tried that but I will take another look, thanks for the reply.

  4. Hi all,

    I have a marquee and what I'd like to do is use the platform marquee for ALL games for a specific platform (NES, etc). The marquees are limited for these and they look horrible when trying to display the box art and stretching it obviously. Is there a way to just set it to use the platform image instead of the game?

    Other thought was add the platform image to each game as an arcade marquee, but I don't see any way to bulk add the image to all the games.

    Any ideas would be appreciated.

    Thanks,

    Nick

  5. 21 minutes ago, Jason Carr said:

    MAMEUI64 does no longer work with 10.14. That was on purpose in order to prevent some forms of cheating. Our apologies for that; you will need an official version of MAME or MAME no-nag for the high scores to work going forward.

    Thanks, I switched to mame64 and am now up and working.

    • Like 1
  6. 3 minutes ago, Jason Carr said:

    If you're not seeing or uploading any high scores, please note that we clamped down on cheating a bit for 10.14, and the high scores features require an official version of MAME in order to work. Let me know if you're using an official version of MAME and still can't get it to work.

    I am using mameui64 0.193. Not sure if that is considered official but if not what should I use, mame64 0.193? Also to add I did have it working on 10.13. Could see and upload, but I know that doesn't mean it should work in 10.14.

  7. Since the update to the new version 10.14 I am not even seeing the option to display high scores in any game. Logged out of games database and back in and unchecked download scores and upload them and rechecked them, still nothing. Anyone else have the issue?

  8. Hello,

    Running newest version of LB 10.13. Connected to Cloud DB and have Upload high scores checked. In Big Box I can see the high scores. I beat the high score in Kung Fu Master, put my initials in and then at the title screen exited the game. I also made sure I was playing the US version of the ROM as what was shown for the high scores. Autosave in the MAME.ini is set to 0. Went back and my score is nowhere to be found. What am I missing? I am using MAMEUI64 0.193, would that have anything to do with it? Do I need to be running the regular 32-bit or 64-bit version?

    Thanks for any help anyone can provide in advance.

    Thanks,

    Nick

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