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Karis

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  1. Hi everyone! Dirk 1.2.0 is finally out, with gun game support. It also adds the new Gun Wizard to create gun games (mouse and keyboard needed). There are builds for every platform, plus a new Linux PC build. The Gun Wizard is only available on Windows and Linux PC. https://github.com/Karishem/Dirk/releases I also uploaded 10 gun games. You can get them through the Downloader (the easy way, Windows only), on the Internet Archive (search for “Dirk Engine Games”), or here: https://mega.nz/folder/9WBGwSha#UFrhdG101jWuKrn_E0wFtw The idea behind all this is to let the community create new gun games. Historically, gun games were hard to make, for two reasons: - Each game was buried in its own Lua code. - Thousands of hitboxes had to be typed in a text file. With 1.2.0, I tried to get rid of both problems: - Gun games now work like regular Dirk sheets, and the common code (shooting, getting shot, etc.) is built into KimmyScript. - The Gun Wizard, much like the other Wizard, is a modern way to create games without typing any code. A few quick notes about the games: These games were not remade with the Gun Wizard: they are ports of the original games, with their own hitboxes, converted to Dirk sheets. They all support 2 players (thanks to LutherGond and Widge). Some of them were upscaled to HD (Tierras Salvajes, Marbella Vice, Gallagher). Some movies were remade for better quality (Mad Dog and LBH). Tierras now also includes a fun new game, Tierras Showdown. As a bonus, I also uploaded a new video for Ninja Hayate, a big leap forward in quality (though not as good as Maximilium’s work). I also created a YouTube channel with 4 tutorials for the Gun Wizard. They’re not long (30 min in total), but I think you should watch them before creating anything: https://www.youtube.com/@Dirk-Engine So enjoy this new build, let me know if you run into any trouble, and maybe create a new gun game! Thanks again to DirtBagXon for his hard work, good advice and kindness.
  2. Hi! Some exciting news. 10 Gun games are due next week (with 2p support) but they're not coming alone. Please watch this shork video. https://mega.nz/file/NO4FBLIZ#BljNBajZyoACAqA1gjwX1wxPQIocJj3mtJu4hlSVgm8
  3. Hi! For your information, i just uploaded a new version of Timegal with better graphics and some upgrades in the code (all the levels are reversed apart from 16). You can have it through the downloader. Gun games are under test and coming in november with surprises hopefully.
  4. Please note that most Hypseus and singe FMV game are compatible (providing they use a "regular" Kimmy Script). If you rename the .singe in .dirk it will work. For m2v/ogg it will encapsulate them inside a mkv and launch (a bit longer for the first launch then). You can then remove m2v/ogg.
  5. Thank you very much! It was my goal and i'm happy if it please people.
  6. Hi Everyone, I'm Karis, the author of several FMV games and Kimmy Script engine that powers several FMV emulators like Hypseus or Singe. I've got a Launchbox PC arcade and i was frustrated by several things (like the fact that i needed to use a third party program to use the sticks) and i decided to create my very own engine. As it's working very well, i've decided to share it with you. The idea Make FMV games easier to play and easier to create. With Dirk, a game launches with just its movie, no command-line options. With the included Wizard, you can build a complete game from a movie without writing a single line of code. Dirk (the engine) Plays modern video directly: .mp4 / .mkv (H.264, H.265, VP9), up to 1080p, no conversion needed. Hypseus-style games (.m2v + .ogg) run too. Settings are made in-game (Dirk Options) and saved per game: fullscreen, volumes, bezels, scanlines… Subtitles (.srt) and several audio languages, switched live. Controller setup from inside the game, with the gamepad alone. Zipped games (.zdirk), several versions of the movie (4:3 / 16:9) chosen at launch. Runs on Windows, Android (with or without pad) and also Batocera (PC and ARM) and ArkOS (R36S…). Dirk comes with the new version of Kimmy Script, the Wizard, and a downloader which will allow you to play games in five minutes. As i said there are no more bat files. So you just need to point to the .zdirk file in launchbox and the game will play. You don't need Joy2Key for your arcade sticks cause Dirk will recognise them and, in case of any problem, you can use the F9 key inside of a game to map everything. KimmyScript 4.1 Games are now described in a simple, readable game sheet instead of pages of Lua code: levels, scenes, moves, deaths, menus. The pictures attached show the same game as a sheet and as the old Singe files, side by side. Most of the KimmyScript 4.1 features should make their way to Hypseus too, in time. The Wizard (create entire games just with a stick) You open a movie, move through it frame by frame with the stick, and mark the levels, moves and deaths with the buttons. It can even find the levels and deaths by itself (black and silent gaps between them). The result is a ready-to-play game sheet. The video attached shows it in action. https://mega.nz/file/gS4W0YwB#5loHZU-6qBrxW-kwLaglRVt7gIXNP7xvFG1M4AAqb-E I’d be really happy to hear your feedback, questions and ideas. Thanks again! Download page: https://github.com/Karishem/Dirk/releases#release-v1.0.0
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