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About Chillijason

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  1. Hey, This thread was just what I was looking for, nice work. Things are working slightly differently for me, I've got the blur and the clear logo appearing in the grid just fine, that looks great! But the third line which is meant to display the actual marquee file if there is one, is displaying the box art over the top of every clear logo marquee. Looking at the code this is expected, I can see this is due to the image priority applying the box art as there is no marquee image, but how did you prevent this from happening to every one? How did you tell it NOT to use the box art as second priority when marquee image isn't there? Cheers
  2. so.. my bad, i did some searching and found some topics where an actual reply and solution was given, ill read those and see if i can work it out. thanks
  3. Thanks, if anyone has seen this being done, id appreciate a look at the code needed. cheers
  4. Thanks, im hoping someone may have seen that post and i could get a copy of the code used... a little beyond my xaml skills at the moment. cheers
  5. Hi, im new to launchbox, migrating from a fully functioning self built Hyperspin system. Setting up my dynamic marquees, can get them to work perfectly now (thnks to you guys) , however as designed it defaults to 'boxart' if it cant find a specific marquee. This is worst case as box art is nowhere hear close to marquee resolution and gets squashed or cut. Is there away to change this to display the clear logo for the missing marquee instead, or ideally a static image with the clear logo overlayed? i thought i saw someone accomplish this on BB, but cant find it again. any help greatly appreciated thanks.
  6. Yeah! so... i made the grid height 966 (which is 3 x my actual 322 height) and set VerticalAlignment to 'Top' and it's now perfect thanks heaps for your help with this, i'm in the process of migrating a perfect Hyperspin setup to LB/BB and the Marquees were going to be a deal breaker for me. Do you know how to make clear logos appear for unknown marquees instead of boxart? i cant seem to change the folder priority. cheers
  7. Thanks... here's the xaml so far, screenshots too... see just the bottom is snipped? <Grid Height="1080" Width="1920" VerticalAlignment="Stretch" HorizontalAlignment="Stretch"> <Grid.ColumnDefinitions> <ColumnDefinition Width="1*" /> </Grid.ColumnDefinitions> <Grid.RowDefinitions> <RowDefinition Height="*" /> <RowDefinition Height="*" /> <RowDefinition Height="*" /> </Grid.RowDefinitions> <!-- GAME MARQUEE --> <Image Source="{Binding Path=SelectedGame.MarqueeImagePath}" Stretch="Fill" HorizontalAlignment="Center" VerticalAlignment="Top" RenderOptions.BitmapScalingMode="HighQuality" /> <TextBlock x:Name="GameMarquee" Visibility="Visible"> <TextBlock.Text> <MultiBinding StringFormat="{}pack://siteoforigin:,,,/Arcade - Marquee/Default.png"> <Binding Path="SelectedGame.Platform"/> </MultiBinding> </TextBlock.Text> </TextBlock> <Image x:Name="MainMarquee" Grid.RowSpan="3" Grid.Row="0" Grid.ColumnSpan="8" Grid.Column="0" Source="{Binding Text, ElementName=GameMarquee, FallbackValue='pack://siteoforigin:,,,/Arcade - Marquee/Default.png'}" Opacity="100" Stretch="fill" Panel.ZIndex="1" RenderOptions.BitmapScalingMode="HighQuality" /> </Grid>
  8. Hey thanks for the reply, yes I did that, it just seems that the top row is a little tall as the bottom of the image is just cutoff.
  9. Hey thanks heaps for this, it almost worked perfectly for me, I just have two small issues, hoping you could assist please? I reduced the rows to 3, fits better, but the bottom 1/2 inch of my image is cutoff. I'm guessing I could somehow reduce the height of the rows, to make it fill the correct height.. , but cant figure it out, any suggestions? And the 'default' fall back. How do I enforce that as LB always just displays box art if there's no marquee, very annoying. I saw somewhere that someone used the clear logos as a fall back if no marquee, I'd love to work out how to do that. Thanks in advance!
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