Hello all. I've been working on this issue for a bit without success and finally had a breakthrough. My initial problem:
Sega Dreamcast games would load when i use retroarch but would not load when using LaunchBox.
I had searched forums/google and checked the usual culprits....
I had bios in the correct location
My Emulator Name and Emulator Application Path were correct (and working for other cores).
My platform is called "Sega Dreamcast" in LaunchBox as well as the associated platform tab
I also looked into my drivers of my graphics card.
No matter what i tried i couldn't launch any of my Dreamcast games by double clicking, or by right clicking and selecting either 'Play' ( or 'Launch With - Retroarch - Flycastlibretro...'). Then i noticed that i was presented with multiple "Play " options when i right click on the game. This lead me to notice that LaunchBox was trying to launch the first .bin file for each game rather than the .gdi file. When I go into edit the game and look at the ROM File all of my dreamcast games are assigned to the .bin file of the first track of the first disc. This seems like it should work but it just won't launch. When i change it to the .gdi file (or i right click on the game from the UI and select "Play (USA) (Disc 1) Version..." the game launches and plays great. I have a few questions about this:
Is there a way, when importing my games, to have launchBox launch the .gdi files instead of the .bin? As it stands now i have to manually edit each game to do this.
Is there a reason that I should use the .bin over the .gdi? If so, how do i get it to launch?
When i look at other systems with multidisc games they seem to have proper auto setups to launch correctly. Also, when I look at the playlist files for retroarch i see that its defaulting to the .gdi file as the path item. This leads me to believe its the correct file to launch by default. However, i'm unable to see anyway to force LaunchBox to make this association and would appreciate any help!