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dgrams2000

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  1. Okay. I installed over the top and launchbox seemed to not know of anything... so... I guess I need to re-set up.
  2. So I am running a version of BB on a machine that started having errors on startup (probably with the usb controllers if I had to guess) I just paid for the unlimited upgrade plan, but I am I able to overlay the latest version on top of my 10.x build and actually have it work - would love to do this if I could. Or do I need to perform a new install of BigBox in a new directory?
  3. Hi. Messing around in Big Box, I normally use the Vertical Wheel mode, scrolling through the different LOGOs of my Mame Games. I was just looking at different modes and WALL VIEW is pretty cool, scrolling a vertical list of my game's box art. Is there anyway to replace the Box Art with the Logos that are used in the vertical wheel mode? Or should I say... an 'easy' way to toggle which graphics are used in the Wall View? Thoughts?
  4. I have a pretty simple (and new) installation of BigBox configured. 1 emulator... 100 games. Just out of the blue, I started getting a LaunchBox error when BigBox is launched. Object reference not set to an instance of an object. APP: Big Box Version: 10.7 Type: System.NullReferenceException SITE: Void (Unbroken.LaunchBox.Windows.BigBox.ViewModels.MainViewModel)
  5. That worked great. Thank you for that. Exactly what I needed.
  6. Hi all. Latest LaunchBox/BigBox customer here. Setting up BigBox on a vertical monitor. I use windows to do the screen rotate - all is well. But I have 2 questions: 1) If I am only having one Product (MAME/ARCADE only) Can I get BigBox to shoot directly into ARCADE without having to select it on the first wheel? 2) When hitting the game menu within ARCADE when on a vertical screen - the font is so large that I can't tell the game. Where is the font size controlled? Can't find it in the bigbox menu at all.
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