cyan
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Posts posted by cyan
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For some reason, I'm unable to get the Zombie's shaders listed on retroarch.
They are present, in the right directory, but the UI only lists the *.glsl files, not *.cgp ones.
I have not found a solution yet.
PS : my installed version of RetroArch is very recent (v1.8.1), it's installed via Ubuntu Snap
PS2 : according to this doc : https://www.retroarch.com/?page=shaders ,
> CG: Old, deprecated format. Might not be available if RetroArch is built without Cg runtime support.
There is also : https://www.libretro.com/index.php/tag/cg/
> GLSL shaders now preferred over Cg when possible
The Big Ol' Retroarch Shader Thread
in Emulation
Posted · Edited by cyan
Thanks for feedback @Zombeaver !
I was using Genesis's Picodrive core, and switched to Genesis Plus GX, since you mentioned it should work with this core.
Unfortunately, no *.cgp shader get listed yet ...
Video driver setting is set to `gl`.
The video card is an NVidia RTX2080, so I expect it to be compatible with Cg.
However, it's more the software environment which worries me.
Since it's a Linux workstation, there are many parts which can be "customized" by the distribution.
I'm using a stock Ubuntu 19.10, with as little modifications as possible.
Still, anything could happen on this front ...