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bigcletus

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Posts posted by bigcletus

  1. On 8/5/2019 at 9:19 PM, damageinc86 said:

    I'm having an issue where Nintendo Game Boy  (as scraped by launchbox) isn't even in my retroarch associated platforms list TO check the box to make it a default emulator.  It only shows Game boy advance, game boy color, game cube, and virtual boy.   I'm using the gear boy core and have everything working in retroarch outside of launchbox.  I don't understand why launchbox doesn't show Nintendo Game Boy in the list of associated platforms?

    EDIT:  Just found out by accident that you could double-click the bottom cell to add a new entry into the associated platforms list.  Would have been nice to have some tiny text somewhere that said you could do that.

    Thank you so much for posting this.  I was stumped with the same issue until I realized you could add your own platforms in the bottom field box.

  2. I am having the same issue, Launchbox shows all cores as missing.  When I try to run a game associated with Retroarch, nothing happens.  I can run the game just fine if I start up Retroarch directly and then run the game.  Also in Launchbox I cannot even select Launch with... or Configure... on the games associated with Retroarch.  Greatly appreciate any help.

     

    Edit:  I found another post from another person that posted the solution.  I had to add Game Boy on the associated platform list by clicking the very bottom box.  I was looking for a +Add platform or something, not very intuitive like this but got it working.

  3. Most of my games are showing but some are not.  For some reason, I cannot get Teenage mutant ninja turtles to show in Launchbox.  It is in the .xml

     

      <AdditionalApplication>
        <Id>699ef93e-be8a-4ed7-9791-3a5faa56cbd2</Id>
        <PlayCount>0</PlayCount>
        <GameID>0e8d53bd-dd30-49ae-b473-93662b2f8c52</GameID>
        <ApplicationPath>D:\games\NES roms\Teenage Mutant Ninja Turtles (USA).nes</ApplicationPath>
        <AutoRunAfter>false</AutoRunAfter>
        <AutoRunBefore>false</AutoRunBefore>
        <Name>Play (USA) Version...</Name>
        <UseDosBox>false</UseDosBox>
        <UseEmulator>true</UseEmulator>
        <WaitForExit>false</WaitForExit>
        <ReleaseDate>1989-05-12T00:00:00-07:00</ReleaseDate>
        <Developer>Konami</Developer>
        <Publisher>Ultra Games</Publisher>
        <Region>North America</Region>
        <Version>(USA)</Version>
        <Status>Imported ROM</Status>
        <EmulatorId>f4dd4722-6f19-483a-a5c7-190f342aca3e</EmulatorId>
        <SideA>false</SideA>
        <SideB>false</SideB>
        <Priority>2</Priority>
      </AdditionalApplication>

    any idea what I am doing wrong?  Thanks.

  4. On 10/14/2019 at 7:38 AM, Retro808 said:

    Place this bat file anywhere you want. I keep it in the AHK folder in Launchbox. Then edit the game and go to the additional apps tab. Choose Add new application. In Application Name filed call it what you want. In application path link to the .bat file where you stored it.  Then make sure to tick the box to run after main application.  I use this for some windows games so if this is for an emulator I am not sure if you need to tick an other boxes.

    If you right click the bat file and edit with notepad or notepad++ you will see it is just a command to close Joy2Key.exe.

     

    I am trying to do this same exact thing with joytokey, and when trying this method, it launches joytokey then immediately kills it during the steam game that is running.  Any idea how to get it to only kill it once the game closes?  I have the box checked for run after main application.  thanks.

    On 10/14/2019 at 7:38 AM, Retro808 said:

     

  5. Hi, I just installed Launchbox and purchased the license.  I cannot get Mame to exit games using the combo in Launchbox or Bigbox.  My controller option looks just like the sample images above.  What else could be the issue?  Pressing the ESC on keyboard is the only way to exit a game.  Thank you for any help.

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