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KAG

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Posts posted by KAG

  1. 9 hours ago, Retro808 said:

    There are startup themes that can do this. 

    If you are selling your cabinet I would not keep your license for premium LB/BB in that build. It could get flagged and blacklisted. Licenses are for personal use only. I recommend having that person buy a license. 

    I'm fairly new to LB/BB, I know the basics of getting it setup and running but haven't messed with the themes much. Do you have an example of a theme you can suggest that does this? I'm selling to a friend but I think I will have him get his own license. 

  2. I was wondering if it is possible to have an image I create of the button configuration appear, similar to Arcade1Up? I'm selling off an arcade cabinet to someone with an MK button layout. He's requested some games and will just have to guess what button does what. I've attached a photo of the Arcade1Up screen I'm talking about for reference. I understand Launchbox won't generate these images.

    DjyP3rgVAAAez7P.jpg-large.jpeg

  3. On 10/18/2020 at 7:08 PM, Retro808 said:

    Not sure. I do not have the version of the exe. I do have 777 and 783 and both work fine and both do not even use an AHK. Either will exit a game using only the set command mapped in the controller mappings in LB and BB. I do use a button combo.

    Removing by controller mapping and trying with just either of the AHK I posted worked as well.

    There is nothing special inside the supermodel ini you need to worry about.

    Can you exit other emulators ok?

    Are you running supermodel.exe as admin by chance?

     

     

    So, I tried the 783 version and that finally fixed the exiting! But, Launchbox still loses focus after exiting. I don't currently have any AHK scripts running, is there something I should add to fix that?

     

    Edit: So, the exit button was working until I went and mapped my controls in Supermodel 3. As soon as I did that, I went back in and couldn't exit. Any ideas? I am using the GUI version but I launch Supermodel 3 with the regular exe in Launchbox. 

    Edit 2: I got it! I kept noticing Launchbox saw the exit button as "Button 2" but any time I mapped my other buttons, which vary from 2 different encoder boards (two players on each, as windows sees it), it never specified which controller it was reading from. So I rewired the buttons to where they'd never overlap button numbers and that did it. It now exits fine and stays focused on Launchbox. Thanks for trying to help, I'm just relieved I finally got it! Now, onto other issues unrelated to LB! haha

     

  4. 1 hour ago, Retro808 said:

    Not sure. I do not have the version of the exe. I do have 777 and 783 and both work fine and both do not even use an AHK. Either will exit a game using only the set command mapped in the controller mappings in LB and BB. I do use a button combo.

    Removing by controller mapping and trying with just either of the AHK I posted worked as well.

    There is nothing special inside the supermodel ini you need to worry about.

    Can you exit other emulators ok?

    Are you running supermodel.exe as admin by chance?

    Screen Shot 2020-10-18 at 7.54.01 PM.png

    Screen Shot 2020-10-18 at 7.54.13 PM.png

    Screen Shot 2020-10-18 at 7.55.05 PM.png

    I haven’t specifically set supermodel to run in administrator mode. I’m not married to that version, I just want to be sure I can run Star Wars Trilogy. That’s the only game I’m running with the emulator. I tried a lower version but it was really fast. 

  5. 1 hour ago, Retro808 said:

    That script should work, but I would recommend changing it. Process, Close command is a hard close and on some emulators can cause issues.

    Try the following:

    
    $Esc::
    {
        WinClose, ahk_exe {{{StartupEXE}}}
    }

    You can be even more specific like:

    
    $Esc::
    {
        WinClose, ahk_exe supermodel.exe
    }

    If that does not work can you post an image of your controller automation setting in LB showing what you have mapped to Exit.

    I tried the more specific one and it didn't work. It also caused Launchbox to lose focus after I exited manually with the keyboard. Here's photos of my button settings. Its very possible I'm missing something here. I'm burnt out on this thing, been at it since yesterday morning and haven't really quit much haha. Hopefully you can read them, this PC isn't connected to the internet and is just sitting in the cabinet so its difficult to access. Thanks again for your time and help!

    IMG_4540.JPG

    IMG_4539.JPG

  6. 3 hours ago, KAG said:

    Thanks for your reply. I did go into Launchbox and set the "Exit Game" to the button I want. I also went into BB and set the "Close active window" to the same button. For some reason, its still not exiting Supermodel 3. I'm starting to wonder if the script I got is incorrect or if I've got it in the wrong place. I attached the photo of my screen. Hopefully you can read it! I'm about to throw myself and this cabinet out the window haha.

    IMG_4538.JPG

    Ah, I'm sorry I attached the wrong image. I have this script in the "Running Autohotkey Script" 

    ; This section closes Supermodel when pressing Escape
    $Esc::
    {
        Process, Close, {{{StartupEXE}}}
    } 
  7. 1 hour ago, Retro808 said:

    In LB and BB there are dedicated controller map options you need to set in both. The controller automation is right in the settings page for both LB and BB.

    LaunchBox: \Tools\Options\Game Controller > Mappings

    BigBox: \Settings\Options\Controller Mappings (In BigBox set it for the option labeled "Close Active Window" - Do not set it for the one labeled "Exit" that is for exiting BigBox)

     

    Screen Shot 2020-10-18 at 12.28.48 PM.png

    Screen Shot 2020-10-18 at 12.30.22 PM.png

    Thanks for your reply. I did go into Launchbox and set the "Exit Game" to the button I want. I also went into BB and set the "Close active window" to the same button. For some reason, its still not exiting Supermodel 3. I'm starting to wonder if the script I got is incorrect or if I've got it in the wrong place. I attached the photo of my screen. Hopefully you can read it! I'm about to throw myself and this cabinet out the window haha.

    IMG_4538.JPG

  8. Just now, DOS76 said:

    go to tools manage emulators edit MAME and remove the command line for about keyboard input provider or some such that isn't supported in older versions of MAME and will cause it to crash at the same time you won't be able to use pause screens if you remove that so if you want to use those you may want to update your MAME version if you have no interest in using them then you can just remove it and keep using your current version of MAME.

    I did find that suggestion but it didn't seem to change anything. Do I need to add anything in that line's place? Its just two games that won't work so I'm hoping I can find a newer MAME version to launch those. 

  9. I've got several arcade cabinets running Launchbox/Bigbox on the exact same PC hardware and OS. I was replacing an old PC in a cabinet, I used the same older MAME .139 when setting it up, it finds the ROMs as usual but when I try and launch the games it says "Now loading..." and just goes back to the game select screen. After hours of troubleshooting I just moved to a newer MAME 202 since I had that romset handy, it worked fine. I'm sure many will say "Problem solved, use that version." That's true but I have some specific hacked versions of a game that will ONLY work on MAME .119 and it will not launch either. 

    Is this a new issue with Launchbox? Is there any way to work around it? 

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