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Jav1

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  1. Ok. It reminds me the Nvidia folder (which also stores each update and I also have to remove them from time to time).
  2. Just wondering Are the update files ever automacally removed from this folder? I noticed each update is +300 MB and I usually remove it once is installed (manually).
  3. 5 years later since the last post but anyway. THANKS. That solved my problem too.
  4. Vale, he probado con un editor de PSD online y ya me dejan editar el texto como dices. Gracias!
  5. @ci2own Lo hago pero trata la capa como una imagen y no como una fuente (que supongo que es como debería tratarlo). Por tanto no puedo editar el texto. Solo puedo hacer que la capa se vea o no Uso el GIMP en lugar del Photoshop para abrir el .PSD. ¿Puede ser por eso?
  6. @ci2own @Arcanthur Hola, perdona que conteste casi 1 año después. Es que recientemente me he vuelto a poner con esto y recordé este hilo. ¿Cómo se cambia el texto del lateral de la caja? How can I edit the spine text?
  7. Hi, Wll Retroachievements be available again in Launchbox? Is there any alternative to the API?
  8. Hola, ¿has averiguado cómo usar esta plantilla?
  9. Thanks for the fast answer!
  10. Since the last update of Launchbox (the addition of the auto-generated 3D boxes) I'd like to edit some views. Specially the games list view called "Horizontal Boxes with Details". Which XML file corresponds to that view?
  11. Hi, I'm using Big Box 12.14. Is it possible to change the Steam achievements info language on the game details screen (the info shown once you select "View achievements" from the menu). In my case I would like to change it from English to Spanish. Thanks.
  12. Ok, I think you are referring to this line: <transitions:TransitionPresenter Grid.Column="1" x:Name="MainImageBorder" TransitionSelector="{Binding ImageTransitionSelector}" Content="{Binding ImageView}" VerticalAlignment="Top" /> I've tried to replace it by: <Image Source="{Binding Path=ActiveGame.FrontImagePath}" /> But it shows nothing (no image). I don't understand exactly when you say "When in Game Details you'd want to make that invisible" Sorry for being so noob. I really appreciate your help.
  13. I replaced in ImageView.xaml: by But I keep watching the 3D cover in both screens: I only want to show the 2D front cover in the second screen. The first one is ok.
  14. Ok, I'm trying to know how it works. I've not achieved to replace the 3D box for the 2D front box ONLY in this screen yet: But I managed to replace the trailer by an screenshot (which I was also interested because the same trailer also appears in the screen before). I've done this by replacing the following code in TextGamesView.xaml: <transitions:TransitionPresenter x:Name="VideoContainer" Grid.Row="1" TransitionSelector="{Binding ImageVideoTransitionSelector}" Content="{Binding ImageVideoView}" IsContentVideo="true" /> by this one: <Image Grid.Row="1" Source="{Binding Path=ActiveGame.ScreenshotImagePath}" /> Unfortunately I can't find the code that shows the 3D box (marked in red). Where is it?
  15. I confirm the video does not play in the background when startup screen is enabled. Thanks!
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