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SpocksEars

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Posts posted by SpocksEars

  1. Hi all. I have the latest Big Box, and my cab is working great. Asteroids seems to be the only game that won't persist scores. I play 3 games, fill in the top 3 scores, exit and return - all blank. Other games are fine. Does anyone know how to troubleshoot this?

    Thanks!

  2. I'm attempting to implement the BigBoxRGS plugin here - https://github.com/G-rila/BigBoxRGS

    The instructions on GitHub - as well as example view files - seem very out of date. There is no XML structure in the *current* implementation that matches anything in the instructions ("put after closing grid tag, but before closing canvas tag.")

    Plus - some of these Themes have dozens of views that bear no relation to the View name inside BigBox, so I have no idea which one to edit anyway.

    What am I missing?

  3. Wow. You guys are good.

    I never paid much attention to the troubleshooter/debug log. Now I will! I did exactly what you said, looked at the debug output, and it pointed me to the fact that I hadn't set the Input Codes for Trackball when I originally did the mapping. Once I set that properly, like magic it works great! Thank you so much. 

  4. Thanks Headrush.

    I see now how the LED Blinky Controls Editor works. Normally, "Colors.ini" is used. But if there's an entry for the same game in "LEDBlinkyControls.xml" (updated by the Controls Editor) then that gets used. Sounds great, but no matter what I set, I can't get the trackball to light up for a game. I've set it as Primary Control too (in "common"). Still nothing. Heck, it even lights up in the Controls Editor when I use  "Test RGB LED".  I've looked at the documentation, but it talks more about joysticks than trackballs - and nothing seems applicable.

    Arrrggh!

  5. Is there any way to make sure to light up the trackball instead of the joystick for games that need it?

    For example, Missile Command works great with the trackball, but I have "Light Game Controls" set in LED Blinky and  only joystick is lit (along with the buttons) when introducing controls, or playing the game

  6. I've done a bunch of searching, only to find outdated threads.

    Is there a way, when BigBox first launches, to go straight to "Favorites" (or any individual playlist for that matter)? I see that under Options > Views, "Default Startup View" is set to "All Games", and there appears to be no way to change that.

  7. I'm mostly working - thanks to the great people here.

    But - Is it possible to change the exact file name used when a game starts? As just one example, for Gauntlet 2 it's using "gaunt22p" instead of "gaunt2". This is a minor issue because the sample gameplay video is looking "gaunt2.mp4" - so the video doesn't load.

    Is there a way to change this? Maybe in an ini file somewhere?

  8. Deleting all games from Launchbox, then re-importing worked great!
    It took me a bit to wrap my head around the idea that deleting games from Launchbox will not physically delete the games from my MAME\roms folder. Launchbox is merely an "organizer" of sorts.
    Thanks!
    • Like 1
  9. I made 2 mistakes when I imported my roms into Launchbox:

    1. Chose a Merged romset (it was the only one I could find for 0.235).

    2. I Didn't filter out *anything* when I did the Launchbox romset import.

    Is there any way to clean up a merged romset? Every single post and youtube video I find only cleans up Split romsets. Am I better off trying to clean this one up, or using something like Clrmamepro to converting it to a Split set so it can be culled? Or some other way?

     

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