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jlfreund

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Everything posted by jlfreund

  1. Hi, I'm looking for suggestions for how to find good media for custom playlists. I think Launchbox is good at scraping enumerated platform media (Banner, Video, Logo) to populate themes for specific platforms, but I was wondering if anyone has found good sources of theme media for custom playlist ideas? Some examples of my playlists include Classic Arcade, Shooter Vertical, Shooter Horizontal, Trackball, Spinner, Lightgun, Platform, Beat Em Up, Fighting, etc? Also, was wondering if there's a way to "Audit" metadata and media for platforms and playlists, the same way you can audit and auto-fill missing data for roms? Jason
  2. Sounds good, thanks for the heads up. I'm worried about stable support for multiple controllers, so will heed the warning and updated to stand-alone MAME. I guess I'll need to update most of my ROM's as well.
  3. Cool, thanks! Unchecking the box fixed it. What is the difference between "stand alone MAME" vs RetroARch "MAME Current" core? I thought that core was basically built from the same tree as stand alone MAME, just as a DLL instead of an app.
  4. Not sure what you mean by "recommended", but I don't think that relates to my problem of LaunchBox not attempting to launch RetroArch. I've tried configuring LaunchBox to use several different MAME cores, including the latest ("Current") as well as 2010, 2003, but that doesn't help LaunchBox get past the error mentioned above.
  5. I'm having the same type of problem reported on this thread: "Can't get LaunchBox to Open MAME games via RetroArch" I am just trying to setup my Launchbox 13.6 for Windows 10 for the first time, and am running into the same problem. I can't launch any MAME games using RetroArch from Launchbox. When I try to launch, I see the cursor spin for a few seconds, the hard drive spins up, then nothing. I had installed RetroArch from LaunchBox successfully under LaunchBox\Emulators\RetroArch\RetroArch.exe, and am able to manually launch RetroArch from Launchbox by right-clicking any game title and selecting "Open RetroArch..." from the popup menu. Once RetroArch is loaded, I can manually run any MAME game from there. The problem seems to be that LaunchBox just doesn't try to launch RetroArch when launching a game, as RetroArch\logs folder is empty (after turning on Debug logs there). Opening the LaunchBox debug logs, everything looks good, including LaunchBox validating the ROM Is "OK" then the last thing I see before it gives up is: 2023-08-01 08:57:49 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start 2023-08-01 08:57:49 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video 2023-08-01 08:57:49 AM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed But when I re-opened the LaunchBox log a minute later, it seems to have flushed a few error messages (see attached), immediately below the statements above, that may be related with the original launch request (not 100% sure, due to slow flushing of logs, and low resolution of timestamps)... 2023-08-01 08:58:48 AM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request.. at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken) at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource<System.Int32>.GetResult(Int16 token) at System.Net.Security.SslStream.ReadAsyncInternal[TIOAdapter](TIOAdapter adapter, Memory`1 buffer) at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() 2023-08-01 08:58:48 AM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request. The problem is 100% reproducible on any MAME game, when attempting to use the correct "MAME Current" core (mame_libreto.dll) which works from RetroArch directly. Debug 2023-08-01 08-57-30 AM.log
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