Ahh... So that's why I'm getting so many black screens now... BTW, RetroArch has a PS2 version that installs on systems that have FreeMcBoot, and the Atari 2600 (Stella 2014) and Colecovision (Gearcoleco) cores have been broken since v1.13, (that's from 11-19-2022) and the current "stable" version of PS2 RetroArch is on v1.17. (Tried it again a week ago, and nope, still broke. Crashes you to the PS2 browser.) So the "newest" cores for those systems have been broken for over a year on PS2 RetroArch. So just because RetroArch has a newer core out on Android, it doesn't mean it's going to continue to work as it did before. I agree it should be an option to download the new core if you want to try it, but not a forced thing. And if you upgrade the app itself through LaunchBox, is Launchbox doing a check to see to see if the version you have installed of "RetroArch" is 64 bit or 32 bit before trying to upgrade? Because if you get RetroArch.apk from the libretro buildbot site, it's my understanding that you are downloading the 64-bit version, whereas if you down "RetroArch" from the Amazon App Store you are downloading a 32-bit version because all except the latest FireTV's, Fire Sticks and Fire Cubes only support 32-bit apps.