
Bomza
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Posts posted by Bomza
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I used to an app developer, but no more. I had a battery app, but starting with Android 11, Google introduced all sorts of problems (including for us the OS no longer knowing when extra large batteries were fully charged), but more importantly introducing problematic storage access issues for developers in the name of "security". They also started making silly mandates of developers, and so a year ago I pulled my paid app from the Google Play store. One of the mandates was we had to take the word "free" out of the name of the free version of the app even though it was. Shortly afterwards, Amazon renamed one of their apps "Freevee". Still there on the Play Store today. Uh-huh...
I have a refurbished 2nd gen Fire TV Cube with Fire OS 7 (based on Android 9) and have been running the latest side-loaded 32-bit RetroArch (with almost all roms on an USB drive with an OTG cable) along with LaunchBox for the past year with no problem. My suggestion to those who want to run emulation from Android is to get a cheap refurbished device with Android 9 or lower on it and use that. Only the newest 2nd gen Fire TV 4K sticks are running Fire OS8 based on Android 10 and 11. Even the 3rd gen Fire TV Cube is still running Fire OS7 (Android 9). Anyway, don't blame LaunchBox. Blame Google.
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Ahh... So that's why I'm getting so many black screens now... BTW, RetroArch has a PS2 version that installs on systems that have FreeMcBoot, and the Atari 2600 (Stella 2014) and Colecovision (Gearcoleco) cores have been broken since v1.13, (that's from 11-19-2022) and the current "stable" version of PS2 RetroArch is on v1.17. (Tried it again a week ago, and nope, still broke. Crashes you to the PS2 browser.) So the "newest" cores for those systems have been broken for over a year on PS2 RetroArch. So just because RetroArch has a newer core out on Android, it doesn't mean it's going to continue to work as it did before. I agree it should be an option to download the new core if you want to try it, but not a forced thing. And if you upgrade the app itself through LaunchBox, is Launchbox doing a check to see to see if the version you have installed of "RetroArch" is 64 bit or 32 bit before trying to upgrade? Because if you get RetroArch.apk from the libretro buildbot site, it's my understanding that you are downloading the 64-bit version, whereas if you down "RetroArch" from the Amazon App Store you are downloading a 32-bit version because all except the latest FireTV's, Fire Sticks and Fire Cubes only support 32-bit apps.
Firecube 3rd gen import
in Android
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