I enabled logging and perhaps this will help.
2024-04-10 11:57:15 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start
2024-04-10 11:57:15 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set
2024-04-10 11:57:15 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video
2024-04-10 11:57:15 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused
2024-04-10 11:57:15 PM DataManager.SaveInternal started.
2024-04-10 11:57:15 PM Saving InputBindings.xml...
2024-04-10 11:57:15 PM Saving GameControllers.xml...
2024-04-10 11:57:15 PM Saving ListCache.xml...
2024-04-10 11:57:15 PM Saving Settings.xml...
2024-04-10 11:57:16 PM DataManager.SaveInternal completed successfully.
2024-04-10 11:57:19 PM Resolving assembly Unbroken.LaunchBox.Windows.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, processorArchitecture=AMD64...
2024-04-10 11:57:19 PM FIRST CHANCE EXCEPTION: Could not load file or assembly 'Unbroken.LaunchBox.Windows.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null, processorArchitecture=AMD64'. The system cannot find the file specified.
at System.Reflection.RuntimeAssembly.InternalLoad(ObjectHandleOnStack assemblyName, ObjectHandleOnStack requestingAssembly, StackCrawlMarkHandle stackMark, Boolean throwOnFileNotFound, ObjectHandleOnStack assemblyLoadContext, ObjectHandleOnStack retAssembly)
2024-04-10 11:57:19 PM FIRST CHANCE EXCEPTION: Could not load file or assembly 'E:\LaunchBox\Core\Unbroken.LaunchBox.Windows.XmlSerializers.dll'. The system cannot find the file specified.
at System.Runtime.Loader.AssemblyLoadContext.LoadFromPath(IntPtr ptrNativeAssemblyLoadContext, String ilPath, String niPath, ObjectHandleOnStack retAssembly)
2024-04-10 11:57:19 PM GameDetailsViewModel AttachView LoadVideoMusic Start
2024-04-10 11:57:19 PM Music.Play Start
2024-04-10 11:57:19 PM GameDetailsViewModel AttachView LoadVideoMusic Completed
2024-04-10 11:57:19 PM GameDetailsViewModel.Dispose: Begin...
2024-04-10 11:57:19 PM Music.Kill Start
2024-04-10 11:57:19 PM Music.Kill Finished
2024-04-10 11:57:19 PM Music.Play Empty Music Path
2024-04-10 11:57:19 PM Music.NotifyTrackList Start
2024-04-10 11:57:19 PM Music.NotifyTrackList Invoke WPF
2024-04-10 11:57:20 PM GameDetailsViewModel.Dispose: Marked disposed true...
2024-04-10 11:57:20 PM GameDetailsViewModel.Dispose: Star rating faded nulling...
2024-04-10 11:57:20 PM GameDetailsViewModel.Dispose: Video control dispose...
2024-04-10 11:57:20 PM GameDetailsViewModel.Dispose: Video control nulling...
2024-04-10 11:57:20 PM GameDetailsViewModel.Dispose: Invoking UI thread...
2024-04-10 11:57:20 PM GameDetailsViewModel.Dispose: Nulling out all image sources...
2024-04-10 11:57:20 PM GameDetailsViewModel.Dispose: Completed.
2024-04-10 11:57:21 PM GameDetailsViewModel AttachView LoadVideoMusic Start
2024-04-10 11:57:21 PM Music.Play Start
2024-04-10 11:57:21 PM GameDetailsViewModel AttachView LoadVideoMusic Completed
2024-04-10 11:57:21 PM Music.Kill Start
2024-04-10 11:57:21 PM Music.Kill Finished
2024-04-10 11:57:21 PM Music.Play Empty Music Path
2024-04-10 11:57:21 PM Music.NotifyTrackList Start
2024-04-10 11:57:21 PM Music.NotifyTrackList Invoke WPF
2024-04-10 11:57:21 PM GameDetailsViewModel.Dispose: Begin...
2024-04-10 11:57:21 PM GameDetailsViewModel.Dispose: Marked disposed true...
2024-04-10 11:57:21 PM GameDetailsViewModel.Dispose: Star rating faded nulling...
2024-04-10 11:57:21 PM GameDetailsViewModel.Dispose: Video control dispose...
2024-04-10 11:57:21 PM GameDetailsViewModel.Dispose: Video control nulling...
2024-04-10 11:57:21 PM GameDetailsViewModel.Dispose: Invoking UI thread...
2024-04-10 11:57:21 PM GameDetailsViewModel.Dispose: Nulling out all image sources...
2024-04-10 11:57:21 PM GameDetailsViewModel.Dispose: Completed.
2024-04-10 11:57:22 PM GameDetailsViewModel AttachView LoadVideoMusic Start
2024-04-10 11:57:22 PM Music.Play Start
2024-04-10 11:57:22 PM GameDetailsViewModel AttachView LoadVideoMusic Completed
2024-04-10 11:57:22 PM Music.Kill Start
2024-04-10 11:57:22 PM Music.Kill Finished
2024-04-10 11:57:22 PM Music.Play Empty Music Path
2024-04-10 11:57:22 PM Music.NotifyTrackList Start
2024-04-10 11:57:22 PM Music.NotifyTrackList Invoke WPF
2024-04-10 11:57:22 PM GameDetailsViewModel.Dispose: Begin...
2024-04-10 11:57:22 PM GameDetailsViewModel.Dispose: Marked disposed true...
2024-04-10 11:57:22 PM GameDetailsViewModel.Dispose: Star rating faded nulling...
2024-04-10 11:57:22 PM GameDetailsViewModel.Dispose: Video control dispose...
2024-04-10 11:57:22 PM GameDetailsViewModel.Dispose: Video control nulling...
2024-04-10 11:57:22 PM GameDetailsViewModel.Dispose: Invoking UI thread...
2024-04-10 11:57:22 PM GameDetailsViewModel.Dispose: Nulling out all image sources...
2024-04-10 11:57:22 PM GameDetailsViewModel.Dispose: Completed.
2024-04-10 11:57:22 PM Music.Pause Start
2024-04-10 11:57:23 PM Music.Pause Start
2024-04-10 11:57:23 PM MameHighScores.Prepare: Beginning the preparation process...
2024-04-10 11:57:23 PM Aborting MameHighScores.Prepare: Uploading MAME high scores is disabled in settings.
2024-04-10 11:57:23 PM Begin M3U Check.
2024-04-10 11:57:23 PM RomPath after M3U build: E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
2024-04-10 11:57:23 PM SevenZip.Extract Log:
7-Zip 19.00 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2019-02-21
Scanning the drive for archives:
0M Scan E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\
1 file, 687340 bytes (672 KiB)
Extracting archive: E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
--
Path = E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
Type = zip
Physical Size = 687340
0%
Everything is Ok
Size: 1049088
Compressed: 687340
2024-04-10 11:57:23 PM Game.PlayCount changed from 6 to 7: ActRaiser (Super Nintendo Entertainment System)
2024-04-10 11:57:23 PM DataManager.SaveInternal started.
2024-04-10 11:57:24 PM Saving InputBindings.xml...
2024-04-10 11:57:24 PM Music.Pause Start
2024-04-10 11:57:24 PM Saving GameControllers.xml...
2024-04-10 11:57:24 PM Saving ListCache.xml...
2024-04-10 11:57:24 PM Saving Settings.xml...
2024-04-10 11:57:24 PM Saving E:\LaunchBox\Data\Platforms\Super Nintendo Entertainment System.xml...
2024-04-10 11:57:24 PM DataManager.SaveInternal completed successfully.
2024-04-10 11:57:25 PM Music.Pause Start
2024-04-10 11:57:25 PM MameHighScores.Prepare: Beginning the preparation process...
2024-04-10 11:57:25 PM Aborting MameHighScores.Prepare: Uploading MAME high scores is disabled in settings.
2024-04-10 11:57:25 PM Begin M3U Check.
2024-04-10 11:57:25 PM RomPath after M3U build: E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
2024-04-10 11:57:25 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start
2024-04-10 11:57:25 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video
2024-04-10 11:57:25 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed
2024-04-10 11:57:25 PM SevenZip.Extract Log:
7-Zip 19.00 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2019-02-21
Scanning the drive for archives:
0M Scan E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\
1 file, 687340 bytes (672 KiB)
Extracting archive: E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
--
Path = E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
Type = zip
Physical Size = 687340
0%
Everything is Ok
Size: 1049088
Compressed: 687340
2024-04-10 11:57:25 PM Game.PlayCount changed from 7 to 8: ActRaiser (Super Nintendo Entertainment System)
2024-04-10 11:57:25 PM DataManager.SaveInternal started.
2024-04-10 11:57:25 PM Saving InputBindings.xml...
2024-04-10 11:57:25 PM Saving GameControllers.xml...
2024-04-10 11:57:25 PM Saving ListCache.xml...
2024-04-10 11:57:25 PM Saving Settings.xml...
2024-04-10 11:57:25 PM Saving E:\LaunchBox\Data\Platforms\Super Nintendo Entertainment System.xml...
2024-04-10 11:57:26 PM DataManager.SaveInternal completed successfully.
2024-04-10 11:57:29 PM Aborting MameHighScores.Parse: Uploading MAME high scores is disabled in settings.
2024-04-10 11:57:30 PM Game.PlayTime changed from 25 to 29: ActRaiser (Super Nintendo Entertainment System)
2024-04-10 11:57:30 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start
2024-04-10 11:57:30 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set
2024-04-10 11:57:30 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video
2024-04-10 11:57:30 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused
2024-04-10 11:57:30 PM AddEditGameViewModel Closed Updating GameDetailsViewModel
2024-04-10 11:57:30 PM GameDetailsViewModel AttachView LoadVideoMusic Start
2024-04-10 11:57:30 PM Music.Play Start
2024-04-10 11:57:30 PM GameDetailsViewModel AttachView LoadVideoMusic Completed
2024-04-10 11:57:30 PM Music.Kill Start
2024-04-10 11:57:30 PM Music.Kill Finished
2024-04-10 11:57:30 PM Music.Play Empty Music Path
2024-04-10 11:57:30 PM Music.NotifyTrackList Start
2024-04-10 11:57:30 PM Music.NotifyTrackList Invoke WPF
2024-04-10 11:57:30 PM GameDetailsViewModel.Dispose: Begin...
2024-04-10 11:57:30 PM GameDetailsViewModel.Dispose: Marked disposed true...
2024-04-10 11:57:30 PM GameDetailsViewModel.Dispose: Star rating faded nulling...
2024-04-10 11:57:30 PM GameDetailsViewModel.Dispose: Video control dispose...
2024-04-10 11:57:30 PM GameDetailsViewModel.Dispose: Video control nulling...
2024-04-10 11:57:30 PM GameDetailsViewModel.Dispose: Invoking UI thread...
2024-04-10 11:57:30 PM GameDetailsViewModel.Dispose: Nulling out all image sources...
2024-04-10 11:57:30 PM GameDetailsViewModel.Dispose: Completed.
2024-04-10 11:57:30 PM AddEditGameViewModel Closed Updating ContentBackground
2024-04-10 11:57:30 PM FIRST CHANCE EXCEPTION: E:\LaunchBox\pack:\application:,,,\WpfResources\Background.png
at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement)
2024-04-10 11:57:30 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start
2024-04-10 11:57:30 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video
2024-04-10 11:57:30 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed
2024-04-10 11:57:33 PM Aborting MameHighScores.Parse: Uploading MAME high scores is disabled in settings.
2024-04-10 11:57:35 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start
2024-04-10 11:57:35 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set
2024-04-10 11:57:35 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video
2024-04-10 11:57:35 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused
2024-04-10 11:57:59 PM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request..
at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
2024-04-10 11:57:59 PM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request.
2024-04-10 11:57:59 PM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request..
at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource<System.Int32>.GetResult(Int16 token)
at System.Net.Security.SslStream.ReadAsyncInternal[TIOAdapter](TIOAdapter adapter, Memory`1 buffer)
2024-04-10 11:57:59 PM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request.
2024-04-10 11:57:59 PM FIRST CHANCE EXCEPTION: Unable to read data from the transport connection: The I/O operation has been aborted because of either a thread exit or an application request..
at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.ThrowException(SocketError error, CancellationToken cancellationToken)
at System.Net.Sockets.Socket.AwaitableSocketAsyncEventArgs.System.Threading.Tasks.Sources.IValueTaskSource<System.Int32>.GetResult(Int16 token)
at System.Net.Security.SslStream.ReadAsyncInternal[TIOAdapter](TIOAdapter adapter, Memory`1 buffer)
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
2024-04-10 11:57:59 PM FIRST CHANCE CONTINUED INNER EXCEPTION: The I/O operation has been aborted because of either a thread exit or an application request.
2024-04-10 11:58:03 PM Music.Pause Start
2024-04-10 11:58:04 PM Music.Pause Start
2024-04-10 11:58:04 PM MameHighScores.Prepare: Beginning the preparation process...
2024-04-10 11:58:04 PM Aborting MameHighScores.Prepare: Uploading MAME high scores is disabled in settings.
2024-04-10 11:58:04 PM Begin M3U Check.
2024-04-10 11:58:04 PM RomPath after M3U build: E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
2024-04-10 11:58:04 PM SevenZip.Extract Log:
7-Zip 19.00 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2019-02-21
Scanning the drive for archives:
0M Scan E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\
1 file, 687340 bytes (672 KiB)
Extracting archive: E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
--
Path = E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
Type = zip
Physical Size = 687340
0%
Everything is Ok
Size: 1049088
Compressed: 687340
2024-04-10 11:58:04 PM Game.PlayCount changed from 8 to 9: ActRaiser (Super Nintendo Entertainment System)
2024-04-10 11:58:04 PM DataManager.SaveInternal started.
2024-04-10 11:58:04 PM Saving InputBindings.xml...
2024-04-10 11:58:04 PM Music.Pause Start
2024-04-10 11:58:04 PM Saving GameControllers.xml...
2024-04-10 11:58:04 PM Saving ListCache.xml...
2024-04-10 11:58:04 PM Saving Settings.xml...
2024-04-10 11:58:04 PM Saving E:\LaunchBox\Data\Platforms\Super Nintendo Entertainment System.xml...
2024-04-10 11:58:05 PM Music.Pause Start
2024-04-10 11:58:05 PM MameHighScores.Prepare: Beginning the preparation process...
2024-04-10 11:58:05 PM Aborting MameHighScores.Prepare: Uploading MAME high scores is disabled in settings.
2024-04-10 11:58:05 PM Begin M3U Check.
2024-04-10 11:58:05 PM RomPath after M3U build: E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
2024-04-10 11:58:05 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Start
2024-04-10 11:58:05 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Before Pause Video
2024-04-10 11:58:05 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Deactivated Completed
2024-04-10 11:58:05 PM SevenZip.Extract Log:
7-Zip 19.00 (x64) : Copyright (c) 1999-2018 Igor Pavlov : 2019-02-21
Scanning the drive for archives:
0M Scan E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\
1 file, 687340 bytes (672 KiB)
Extracting archive: E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
--
Path = E:\ARCADE\roms\Super Nintendo\Super Nintendo Roms\!TOP SNES ROMS\ActRaiser (USA).zip
Type = zip
Physical Size = 687340
0%
0% - ActRaiser (USA).swc
Everything is Ok
Size: 1049088
Compressed: 687340
2024-04-10 11:58:05 PM Game.PlayCount changed from 9 to 10: ActRaiser (Super Nintendo Entertainment System)
2024-04-10 11:58:05 PM DataManager.SaveInternal completed successfully.
2024-04-10 11:58:05 PM DataManager.SaveInternal started.
2024-04-10 11:58:05 PM Saving InputBindings.xml...
2024-04-10 11:58:05 PM Saving GameControllers.xml...
2024-04-10 11:58:06 PM Saving ListCache.xml...
2024-04-10 11:58:06 PM Saving Settings.xml...
2024-04-10 11:58:06 PM DataManager.SaveInternal completed successfully.
2024-04-10 11:58:10 PM Aborting MameHighScores.Parse: Uploading MAME high scores is disabled in settings.
2024-04-10 11:58:10 PM Game.PlayTime changed from 29 to 34: ActRaiser (Super Nintendo Entertainment System)
2024-04-10 11:58:10 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Start
2024-04-10 11:58:10 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before JoystickTimer Enabled Set
2024-04-10 11:58:10 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Resume Video
2024-04-10 11:58:10 PM Unbroken.LaunchBox.Windows.Desktop.ViewModels.MainViewModel.window.Activated Before Check Already Focused
2024-04-10 11:58:10 PM AddEditGameViewModel Closed Updating GameDetailsViewModel
2024-04-10 11:58:10 PM GameDetailsViewModel AttachView LoadVideoMusic Start
2024-04-10 11:58:10 PM Music.Play Start
2024-04-10 11:58:10 PM GameDetailsViewModel AttachView LoadVideoMusic Completed
2024-04-10 11:58:10 PM Music.Kill Start
2024-04-10 11:58:10 PM Music.Kill Finished
2024-04-10 11:58:10 PM Music.Play Empty Music Path
2024-04-10 11:58:10 PM Music.NotifyTrackList Start
2024-04-10 11:58:10 PM Music.NotifyTrackList Invoke WPF
2024-04-10 11:58:10 PM GameDetailsViewModel.Dispose: Begin...
2024-04-10 11:58:10 PM GameDetailsViewModel.Dispose: Marked disposed true...
2024-04-10 11:58:10 PM GameDetailsViewModel.Dispose: Star rating faded nulling...
2024-04-10 11:58:10 PM GameDetailsViewModel.Dispose: Video control dispose...