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Lahrs's post in Questions about LaunchBox in NAS was marked as the answer
Yes, you will see slowdowns on larger, newer games, but there is a way to mitigate it and is something I have successfully done. The caveat is that I built my NAS and I can't speak for pre-builds. 1GB/s transfer speed is probably fine, but if you are looking to do newer games, I would look into a 2.5GB/s or higher components. Most important though is your NAS cache drive. I have 40TB of slow storage mechanical drives, and a 4TB SSD cache drive. The cache drive will have your often used files, in this case, your ROMS. At this point, it will be near identical to having a 4TB storage (or whatever you use) in your computer. You can move your ROMS to your fast drive as needed. Slower games, SNES, PS1, etc., will do just fine running straight from the slower storage if you prefer.
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Lahrs's post in Not finding all, barely any, games was marked as the answer
Although they are not named through the database, I have my own naming system, before they would always be picked up. Usually, the metadata would still be found, but if not, I would use my file name for the game and the rest of the metadata would be blank. I could then either search for a metadata match or input my own, but the game would still run regardless. Even the games in my .m3u folders have my naming convention and are still being recognized to import. Those are the only files though. For example, 200 PS2 games (my naming convention), four of which are multi-disc. Launchbox will find and want to import those four titles, while not even seeing the other 196.
[EDIT] I still have no idea what the problem is, but I decided to move a few into the designated folder rather than having it redirected. That fixed it for now, but that still limits me to a small hard drive. I consider this closed, until later.