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sudopinion

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  1. Jason Carr said ...It will likely end up in the premium version I'm planning for December, however. It is likely to slow down LaunchBox a hare, but I doubt it will be too significant; we'll have to see how it goes when I tackle it. One more thing, we are looking for more help beta testing. Interested? Sure. I'll give the beta a go. Are you doing nightlies or have a build repo?
  2. ...if that happened it would make LaunchBox operate a lot slower.... Indeed it would be slower. Mediabrowser uses a caching service to remedy this kind of problem, and I understand that isn't within the scope of the project here. assigned an Id based off Hardware What? I thought LB was supposed to be portable. I'm confused. ...If you look in the images folder... I know that there is often a need for unique identifiers, but this seems to be...unnecessarily complicated. I also notice that there is some character replacements which is troublesome. I'm certain you're aware that this is problematic. Nevertheless, I really like LB and I look forward to its bright future. Keep up the great work!
  3. Could you elaborate? I want each game to retain all its information, assets, artwork etc...indipendently. The paradigm is adopted from xbmc/mediabrowser. http://dl.dropbox.com/u/413403/Paradigm.html
  4. I currently use game-folders for all my games/roms and would like to retain all metadata/images in their respective folders. Is there a way for you to make this possible? XBMC/MediaBrowser currently use this structure for their movies and it seems to work well for games.
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