
TONBOX777
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Everything posted by TONBOX777
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here it is...
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ya, I already set Demul automatically go full screen after success loading game. all things work fine when I test manual launching without Launchbox. but when I tried to launch the game by Lauchbox, It go start up minimize and pop up the game list instead. I just got headache for now lol, hope someone can figure out how to fix my problem :P
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Hello, I've problem with launching Demul with Launchbox, sorry if this has been asked before. Details : I'm using Demul v0.7 Alpha build 230915 and tried to launch Sega Naomi games but it does not seem to work correctly. My Emulator path is : D:\Games\Emulators\NAOMI-DC My roms path is : D:\Games\ROMS\NAOMI-DC when I launched the game it show up the game list instead. and here's my command line. Please correct me if I did someting wrong. btw I also want to know, If I want to launch DC games via Demul which setting I should use? Thank you.
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It's RetroArch's Directoty configuration. I think because of this setting it force MAME to created the CFG folder in my roms folder(which called "Content Dir")
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Have you tried to set the System/Bios save to [Content Dir] yet?
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Hi, for more details. I'm using RetroArch nighty [2015-11-30-11:36] and MAME 2014 core. Like I stated before, I just load the game that's not CPS game. that game is Alien Storm (astorm.zip) I don't know why this game make thing works but I'm sure, I only use that game for testing. btw after load Alien Storm(astorm.zip) and do some settings in tap memu, RetroArch wll automaticly created the folder named "mame2014" in my roms folder and in mame2014 folder also contain cfg and nvram folder too. and in cfg folder the default.CFG (for mame) and mame's games CFG are stored here and have been using by RetroAch for loading Mame's settings. The weird thing is no matter how i try to change the dir for storing Mame's CFG files to specific location. (by using RetroArch's dir setting) but everytime I use MAME 2014 core. after that it will keep to reverted back the settings to "[content Dir]" so I just ignored it. ps. you have to try to load "Alien Storm" and do some settings in tap menu then quit game and go check your roms folder(which you load astorm.zip from) and lets see that RetroArch will create CFG folder for you or not. hope this help and sorry for my Eng.
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ok I found the solution, It's kinda strange and funny one. Previously I only try to config the buttons for "Street Fighter II Champion Edition" only and no matter how I try, the buttons mapping are still not be saved. BTW The solution I found is just load up none CPS game and then Retroarch will automatic created folder and CFG file of MAME for you. (in this case I load up the "Alien Strom" and it works!) ps. after the folder and CFG of MAME were created, now all games can save the buttons config normally.
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Hello, I have problem with Retroarch MAME 2014, the core does not save the buttons mapping. I try to mapping the buttons from MAME's config menu by pressing TAB in the game and the remapping it but seem the buttons mapping is gone, not saving everytime I exit Retroarch. Any solution to fix this? thank you.
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Hello, I just did manual editing info for the game because it doesn't have database on ThegameDB yet. and I just noticed that LaunchBox only have 2 Ratings option to use, just Teen and Mature. So, how can I change the ratings icon to proper icon same as the official? (need more choice for editing) or maybe I should wait for future update features? thank you *edited for more question How can I tweak Bigbox mode? like, adjusting the position or resizing the video preview.
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Thanks for info, guys. I just already play with Taito x emulator few days ago. everything just fine, all games are figured. but I wonder about that loader in the video, It provided FXAA and Bicubic filtering which smooth jaggieness for 2D sprite but my loader "ArcadePC Loader 1.4 " doesn't have those function. btw If I cant find it, maybe I will looking for another FXAA injector stead. thank you
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Hello, Can anyone tell me where to get this loader please? I'm google around but cant get one. I want it because it does amazing job for 2D sprite games, like this one. https://www.youtube.com/watch?v=J4gAxUl6x90 thank you.
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I just found the site that provide proper CUE sheet for the game. and then you can use program CUE2CCD (also found in Xebra Emulator folder) convert .CUE to .CCD
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That's Informative, Thank you very much. /go grab ECM tool :P
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Yay! it works! So it was .CCD file that make BGM work I see. Thank you very much for the help :P /bowdow
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I'm using ePSXe 1.9.25 Bios : scph1001 sound plugin : Eternal SPU Plugin 1.41 CD rom plugin : ePSXe CDR WNT / W2k core 1.7.0 thank you :)
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Hi, I created .cue like you said and load the game with that .cue but still no BGM. and I thought this might be CDDA type (but missed on the CDDA list) because its has BGM for each stages, charecter select screen, etc. (suitable for CDDA) P.s. I also have no idea how to get BGM work for now.
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Hello, I manage to get Star Gladitor [PSX] has BGM. I already follow this guide but has no luck. Help please. and I want to know, How to launch ePSXe with "Run CDROM" mode by Launchbox? and aslo want to know How toforce ePSXe automatic completely close after quit the game? Thank you :P
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Thank you very much! <3
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Hello, I have some questions about using Xpadder. Here are some examples of situations : 1) I want to launch "Game A" and force Xpadder automatic run with the profile for this game, let's say it was "Profile1" and then I quit the game and I want Xpadder with "Profile1" automatic quit by itself too(not just hiding in tray) 2) After that, I want to launch "Game B" and force xpadder automatic run again but this time with "Profile2" instead (I manage to pair up "Game B" with "Profile2") and make Xpadder quit soon as I quit the game. My question, How to manage Xpadder work like that? step by step would be nice, Thank you very much. ps. sorry for my poor English, I tried my best :P
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Need Help with launching games with the MESS emulator (MAME0.167)
TONBOX777 replied to TONBOX777's topic in Troubleshooting
Thanks, Jason. but I just found the easy way to solve my problem. by using MESS core via Retroarch, That's it :) -
Need Help with launching games with the MESS emulator (MAME0.167)
TONBOX777 replied to TONBOX777's topic in Troubleshooting
Yes, I use default settings for MAME and I tested running it directly from MAME folder and it can play SNES game just fine. mame64.exe > select SNES bios(snes.zip) > choose SNES Cartridge(rom) > choose reset and then game start normally. Btw if Launchbox crew take a look for solution about launching MESS would be appreciated :D -
Need Help with launching games with the MESS emulator (MAME0.167)
TONBOX777 replied to TONBOX777's topic in Troubleshooting
Hello, I purchased the premium last night, the Bigbox is so cool, I like it :) btw I have a problem with launching SNES games by using MESS emulator (MAME0.167) I use MESS because I love MAME's HLSL which make retro games look great for me. (The Retroarch's CRT shader also good but it's second best for me) What I did, I just import SNES roms and choose MAME0.167(MESS combined) but the game has not been launched(I'm sure about to put the Snes bios already) So I need guideline to get this work, help would be appreciated, thanks!