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LeftoverNoodles

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  1. DOS76 said I have an i5 3330 with 8GB and Intel HD 2500 OBG and BigBox performs more than adequately with any view I put on there. BigBox's performance is generally fine. It's the only the coverflow that has noticeable poor performance.
  2. Jason Carr said To clarify (sorry was running away so I had to respond fast), the GPU has the most significant affect on the performance, followed by the CPU. SSDs can help load times and such, but I have no doubt that the integrated graphics are the biggest issue in that situation (unless of course you're running a CPU that's ancient or something). Thanks for the confirmation. The drive is a slower older 5200rpm. The CPU is an i7.
  3. Even with the low quality / fastest option selected. Any idea if this due to my low GPU performance? Lack of SSD? Or do I have something off else where on the system? Thanks
  4. Playing DOS games on a HTPC takes a fair deal of customization to make playable with a controller and the different ways that the games register keypresses has made coming up with a master AHK... challenging.
  5. Coming to BigBox to replace EmulationStation as my FrontEnd for RetroArch. The built in file and image management, along with the seamless (hidden CMD.exe) features go a long way to making my setup look and feel less like a computer. I just wanted to share a couple of thoughts as feedback. 1) A lot of TV based interfaces plan for a bit of overscan and have increased padding around the edges. BixBox, especially on the lefthand lists goes almost up to the edge. This makes it feel more like a Desktop App than a Set-Top Box App. I feel that if you increased the padding on the sides and top it would create a more game system like feeling. 2) The three column view (Games, Images, Details) that you use to display the game data is very information dense. The density requires more effort to interpret without adding a lot of value. The varying width of the box art and screen shots can also cause the center column to appear to be mis-aligned. My idea is that you could display the "game details" and "screenshots" in a similar manner to the back box art. You hit the flip button and they rotate in. You could potentially go all in, make it so only the box art is displayed and all the other details are flipped / rotated in. C) This is probably should go under bugs, but I get some pretty bad slowdown slowdown and stuttering navigating the menus. This is especially noticeable when selecting the platform. Changing the transition style did not have a noticeable effect. I am running Win7 on a i7 Mac Mini with a integrated Intel Graphics chip (4000 series I think). It's got 8gig of RAM 4 of which I enabled for image catching.
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