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Styphelus

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Posts posted by Styphelus

  1. Thanks but do I need to plug it to my PC or is the USB chord just to power the bar? Will it still work if I plug it to the wall through a USB adapter? I've seen some bars without the USB that are powered by batteries. My issue is that my PC is far away from my tv and I will need a very long USB cable.

  2. I recently moved and now my computer is on the other side of the room from my TV. Does the dolphin bar still need to be connected to the computer's USB port or is the USB plug just used to power up the bar? I really don't want to run a long USB cable across the room. I don't have much experience with it since I only purchased it recently. What are my options? 

  3. On 8/5/2021 at 10:38 AM, Xpendable said:

    I tried this theme a few days ago and it crashed my BigBox halfway through the day several days in a row.  I don't know if there is somehow a memory leak or something.  Note that I only have 4 GB of ram.  I am not on the latest beta.  Don't know the exact revision, but my BigBox says 11.8 in the bottom right corner from the menu.  I went back to my previous theme and have not suffered any crashes.

    I thought it was just me so I never mentioned anything. I've had several crashes with this theme as well. However my machine has 8GB of ram. It never crashed with other teams but with this one it seems a bit unstable. I even used the Theme Creator files, made same changed and exported the theme to lunchbox and I'm still experiencing some random crashes. Not sure what it is.

  4. On 5/29/2021 at 2:18 PM, KaaMoS said:

    HJi, friend!
    First of all, many thanks for your work, I love this theme so much!

    I'd like to know, if, based on two of your game views, were possible to create other views that coud add more description and/or combined info.
    I made these mockups as a reference abotu what I'm talking about:
     

    ORIGINAL:

    672794098_BigBoxScreenshot-Pulse-WheelGamesView-2021-05-0719_57_01.jpg.d34428c153bd8568fd3c9b7392d55b85.jpg


    MOCKUP 1:
    With description and video.
    It could use a smaller frontbox, or even a 3D animated one.

    mockup 1.png


    MOCKUP 2:
    With clear logo at the top, description and video. 
    It could also use a smaller frontbox or a 3D animated one. Gamelist is all in text.

    mockup 2.png


    I hope you could give me a hint about how I could do this.
    Thanks in advance!!

    Mockup 1 is exactly what I'm looking for. If you find out how to do it, please post it.

  5. 6 hours ago, SiriusVI said:

    What you could do is extract them each in their own folder named after the original Archive. I'm almost 100% certain that there is a way to batch rename files after the folder they are placed in. I can't point you to a bat file like this, but over the past years there were multiple times where I had to google for bulk renaming scripts. I always found what I was looking for. SO, Google is your friend, I guess.

    Thanks! That worked. 

  6. I started converting but all my PS2 games are in 7z. The 7z files is are named properly, but inside them, the iso files are named something like Slus-8113.iso. Is there a way to batch extract the iso files and have them be renamed to the same name as the 7z file? Otherwise I have to extract each game one by one, rename the iso file and then convert to chd.

  7. On 5/23/2020 at 11:03 AM, MotoGP said:

    I realize this is an old topic however. I'm new to Launchbox,  I am transitioning away from Hyperspin.  I do like having a list of games then checking my collection against it like with HyperList.

    I created an app for Hyperspin to check my roms, images etc. So I was looking for the same in Launchbox.

    Here is a little app i use, it simply checks your rom folder against the Hyperlist to see what you're missing.  If there are other similar databases i.e. xml source out there let me know.  You'' need to supply your own Hyperlsit files to use this.

    You can download it HERE.  Its only 1 file nothing to Install need just run and select your folder, enter the ROM extension i.e "zip", "cue"etc with no ".".  You can export the results to a text file for import into Excel etc. 

    You do need to have Microsoft .NET framework installed for this to work.  if you need it you can download from Microsoft Framework

    It is pretty basic just simply tells you what games listed in the database you are missing.  It will also compare your ROMS folder to the database and tell you ROMs that do not have a match in the database, i.e. called orphans.  Typically this is caused by the files not being named correctly.  The ROM files have to match the database name exactly.  I have a "match" function that will rename a ROM to match the database as well.

     

     

     

    Is this no longer available? Would you be able to re-upload it?

  8. Finally got back to launchbox and updated Retroarch . My question is which N64 Core should I be using now. I can't find any up to date information. Even on youtube, info is over 6 months old.  Mupen64Plus used to be the most compatible but it seems Parallei RDP has made some advances and is being recommended by some. Any recommendations?

  9. On 6/26/2020 at 10:52 AM, Android16 said:

    game has to be borderless fullscreen. and the issue with that is the most devs on pc games don't include resolution change while in borderless window mode. But some do, very few. so when in this mode, game will look more pixelated than usual. Gedosato can help with most of that.

    This is true to an extent. I went back to using rocketlauncher because the rocketlaunch pause menu does work on 95% of PC games in full screen. If the guys from rocketlauncher were able to make it work, then there is a way. With Launchbox the games need to be set to borderless window mode and very few games support that. 

  10. So after doing some testing seems like it's games newly imported. The ones I had imported previously seem to be working.

    When i install a new game, I create a shortcut in H:\Roms\Microsoft Windows\Game Name (Release Year).ink

    So in H:\Roms\Microsoft Windows\   my shortcuts will be named: Ace Combat 7 (2019).ink, Beyond Blue (2020).ink, Assassin's Creed (2008).ink and so on.

    In Lunchbox I import a Rom file > Add files > select shortcut and then enable emulator RocketLauncher.

    Doing this helps keep all my rocketlauncher folders organized since they will all be named the same as the shortcut name. Otherwise they have to be named the same as the .exe file and things get messy. 

    This method was working perfectly fine until the latest update. Now When i import a shortcut, the application path defaults to the exe file. Changing the application path manually to use the shortcut results in "The Rom file you specified does not exist".

    However, games imported previously still show the application path pointing at the shortcut .ink file and they are working. it's only affecting newly imported games.

  11. Until now, the way I added PC games was via shortcuts in my Roms folder, adding the shortcut as my Launching application and enabling Emulation to use Rocketlauncher. This kept everything organized in Rocketlauncher (Fades, Backgrounds, Guides and so on) and was easy to change game path just by changing the shortcut if I moved the game to another drive.

    For example for the game Beyond Blue my path would be    ..Roms\Microsoft Windows\Beyond Blue (2020).ink

    Now, after this latest update I can't do that anymore. Once I add the shortcut it takes me to the exe file E:\Games\Beyond Blue (2020)\BeyondBlue.exe

    Changing the path manually to the shortcut .ink file results in a Rom file does not exist error. Launchbox no longer recognizes the ink file and Rocketluancher does not start.

    This messes up with everything in rocketlaunher. Is there any way around this?

  12. There won't be any 4k assets any time soon. it would be a lot of work to re-so all assets in 4K. And that is provided we can even find nice scanned artwork in 4K. We have trouble just finding any assets at any resolution for certain games. Someone with a large complete collection of games would need to re-scan all covers and cartriges/cds at 4K, Then we would need to crop and clean 60,000 plus covers, cut out the clear logos and re-do all cartriges/cds/disks in 4K with a clear background. Just the work require to recut all those clear logos would take years,

    Even for new system it is difficult to find artwork in 4K. This is not just for lunchbox. It applies to any front end. The artwork in 4k simply doesn't exist.

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  13. On 2/8/2020 at 5:30 PM, UncleLeoTheDad said:

    I am also trying to get AAE to work.  I'm finding that even when using rocketlauncher, whenever I exist AAE my entire windows 10 machine loses resolution and color and gets stuck like that.  Have to reboot.  Anyone get past this?

    Did you find a solution? I'm getting the same issue. I thought it was related to Rocketlauncher but it happens when I run emulator directly. This never happened before. Been using this thsi emulator for years without problems.

  14. On 4/28/2020 at 11:43 PM, Joe35car said:

    One more thing. I have a complete set of Nintendo NES. When I mean a complete set I am using the DB from HS. It has 886 different games.  USA games first then other region games that were not released in USA. Why don't all my games show up when I add them to Launchbox?

    When you import your games, you will get to a screen that says "Would you like to specify any custom options?". Make sure you only select "Force Importing Duplicate Games". 

    Otherwise Launchbox will either not import every game or it will group games with very similar names together.

    Lunchbox relies mostly on No-Intro sets. It does not have curated lists like Hyperspin. In Hyperspin you get all the north american releases, european exclusives and Japanese games that can be played without knowing Japanese (plus prototypes and unreleased games that are playable). That way you get the most amount of playable games without duplication. So if the same game from different regions has significant differences, it will be part of the hyperspin database twice is the tag (USA) or (EUR), but lunchbox will either think it's a duplicate or it will group them together into one game if you toggle anything else on that import screen.

    I still have my hyperspin installed just so I can manage my games and name my files properly. Launchbox is great but if you are used to hyperspin and having everything neatly organised, you may need to adjust.

    Like you, I keep PC Engine and Turbografx desperately.  Just make sure PC engine is set to scrape Turbografx 16.

    If you have everything organized in hyperin, you just need to copy over all your artwork. Launchbox will recognize artwork that is named the same as your roms.

    If you need any help feel free to contact me.

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