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slightly76

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Posts posted by slightly76

  1. Launchbox told me a new version was available, so as usual I okayed it and unfortunately it crashed. Now I'm getting the same crash error every time I try to run launchbox.

    Picture here with crash report;

    https://www.dropbox.com/s/e5jpm31ozf5iwop/lberror.jpg

     

    My main concern is that it happens when launchbox says its Populating Platforms. I'm scared that if I do a reinstall my LB database might be ruined (its been way too long since I backed it up!).

     

    Whats the best course of action?

  2. Ok, so that has kinda worked.

     

    I now have lots of space on my internal storage, but the images that had been imported aren't showing up on any of the platforms. Do I need to refresh them somehow?

     

    ****** IGNORE ME I'D COCKED UP ******

  3. Hi,

     

    As a long time user of Launchbox for PC, I was eager to give the android version a go. I installed the app and immediately told my Xepreia Tab to move the install to the external SD card, however when I import platforms to the app the image data etc appears to be filling up the internal storage. I've now got to the point where the internal storage is now full, which is resulting in the app crashing when I try to import (as I assume there's no space to do so).

     

    When I check the apps storage details under system settings it claims to only be using 84mb on device, and 4.46gb on SD card. However Ex File manager suggests the images folder under /storage/emulated/0/android/data/com.unbrokensfotware.launchbox/files/launchbox/data is over 4gb in size.

     

    Is there any way to recitify this or move it to external storage?

  4. 5 minutes ago, spycat said:

    And you're right in that manually added images in bmp format will not show in the Game Details. Funnily enough clicking on the images icon just above a game box will show bmp format images.

     

    Hand't noticed that, Even more bizzarre! For what its worth VIEW IMAGES (CTRL+I) shows the bmp too.

  5. Hi,

     

    I'm currently adding a few images for platforms than have screenshots missing and Ive noticed that when I drag and drop an image from a browser into the EDIT pane of a launchbox rom and make it a SCREENSHOT - GAMEPLAY, it seems to add the file to the ROM item fine but not display the image in the details tab at all. However, if I convert the dragged .bmp to .jpg then it works fine. What's more puzzling is that if I drag an image to the EDIT pane and make it a BOX - FRONT, it then displays the .bmp file fine.

     

    Not sure if this is something thats just happened to launchbox, or if its an issu with browsers on Win10 (Firefox or Chrome seem to have the same result).

     

    EDIT: Also, if I choose EDIT and ADD IMAGE to get a file dialogue box, into which I drag the image from my broser it appears as a jpg and I can add the image fine, and it displays in the details tab too. So it appears to be something to do with launchbox and/or my browser making the file a .bmp and the details tab not liking them.

  6. 1 minute ago, CriticalCid said:

    So if you select arrange by title, close LB, delete the cache folder, open it again and let all games be cached again before you choose a different arrangement type you should be fine.

     

    Just tried this and it works! Thanks!

     

     

    • Like 1
  7. I closed LB, deleted the [cache] folder itself and relaunched LB. Bad news is I still have the play count numbers in the title. Good news is that the numbers are at least showing the correct play counts now!

     

    This is regardless of which "arrange by" option is selected (play count/title etc...)

     

     

    playcount.jpg

  8. My launchbox has started showing what I assume was at one point a play count total for one of my platforms (PC). The number hasn't changed since it appeared (despite adding plays since it appeared). Is there any way to get rid of it?

    Example;

    (15) Hearthsone.

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