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sanchezmike01

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Posts posted by sanchezmike01

  1. Scummvm for android is tricky...now I havent tried launchbox yet but I know android and pretty much how to emulate everything on android...now because many different games have similar named files all games will be in subfolders....inside the game folder will be all the game files for that particular game....what u need to do is make a blank text file ...open the text file and write down the name of the official scummvm shortname it has....I then save the text file the same name as the folder...and for extension it must be .scummvm...so for example for monkey island my folder is named monkey and the scummvm txt file in the folder is named monkey.scummvm...now natively android cannot read within subfolders to launch games like a pc can....so the trick is the database or XML or whatever is used to recognize the game for launchbox each game needs to be done like this example...again monkey is the example....game name=monkey/monkey....if written like this android will look in the folder monkey then look for a file named monkey...and as long as u have rom ext (.scummvm) it will launch with no issues....now the reason why I name the .scummvm file the same as the folder it goes in, is because in notepad++ there is a command that search for anything in the "" and doubles it automatically the way android needs it 2 be...

  2. When I said batch files to make configs  for android to be more specific,  windows  reads retroarch  like this example/example/example...on android it will be the opposite  like this example\example\example....so basically u make 1 config via in retroarch...then go on windows and us that same info to make the batch file...then either in the same batch file or separate  batch or python file u use to make sure all the game names are in the file and each file named the same as the game...sounds confusing as hell but I can help or show u what I mean...

  3. What do u mean by u want different configs for each core?...retroarch  already allows for that and they will be located  in the configs folder inside the core name folder...this is where option files and game and core configs are located....android reads text files differently  than windows so the only way to mass produce  configs for individual  games will be via batch files...with batch files u can make per game configs or option files for things like per game bezels and per game settings....when that game gets loaded up , those overrides  will automatically  take effect....I been working with android for along time and this is how I do per game bezels and many other configs especially  for ms dos that's a huge pain to properly setup and scummvm  as well for android

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