jurasitol
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Yup and Launchbox loves my NvME drive and lots of RAM...loads of pics and videos instantly, super quick search results, etc. Doesn't run the games any faster though so I leave all my roms and emulators on a HDD.
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Emulators require CPU cycles...video cards only come into account if you are using high-res, and DX/OGL features like anti-aliasing and anisiotropic filtering.
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That's right Monkus, just have to specify a drive letter. The drive that is created with quickmount will differ depending upon how many other drives are attached. Again, you could always set it to a letter at the end of the alphabet if you have a system with lots of external/USB drives that get plugged in and moved around.
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In the first pic, you are pointing to a batch file called Alien Trilogy.bat. My suggestion is to create a single batch file called SSF.bat and place that in the SSF directory. It should look like this: @echo off set game=%1% set daemon="C:\Program Files\DAEMON Tools Ultra\DTAgent.exe" set emu="D:\Gaming\Emulators\Saturn player - SSF 111AR5\SSF_011_alpha_R5\SSF.exe" <---you have a different file structure to edit here %daemon% -mount F, %game% start /wait "" %emu% %daemon% -unmount F In the second pic, you are pointing to the batch file in the Launcher tab, you should be pointing to the .cue file of the game.
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edit your batch file to read @echo off set game=%1% then manage emulators and change to use the batch file.
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Correct, you have to change the game= from your directory where Alien is to %game%. This way you have one batch file in the SSF directory and one Emulator in LB using the .bat file. Be sure this is checked as the default emulator for Sega Saturn and now all your games should work. @echo off set game=%1%
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Sounds like the game may not be setup correctly in LaunchBox. 1. Open LaunchBox. 2. Navigate to you game, right click and select Edit. 3. Double check the Launcher tab and ensure the ROM file is pointing to your .cue file (NOT bin). Your batch file should also be pointing to the .cue file. 4. On the Emulation tab, Click Edit under your SSF emulator, and check that it is pointing to the correct .bat file.
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LB is just a front end, it doesn't run anything but the database of media supporting your games in a clean, fun layout. Let's start from the beginning with your disk open issue...what batch file are you running, what is your work flow...step by step so I can see and maybe replicate what you are getting errors with.
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Nah, I'm just used to using the deprecated emulators. I'll check out your write up though in case something changes or RetroArch starts having the best compatibility. Shaders aren't really my thing. PC Specs: Asus Z97-A/USB 3.1 - Motherboard Intel Core i7-4790K @4.8Ghz - CPU Corsair Vengeance Pro 2400Mhz DDR3 32GB (4x8) - RAM EVGA 1080 FTW Hybrid GPU @2114 MEM @5805 - Video Card Samsung 950 Pro 512GB - OS Drive and home for Launchbox Samsung 850 Evo 2TB via USB3.1 w/UASP - Steam Games Drive Western Digital Black 6TB - Storage and ROM/Emulator drive HP BD-RE BT30N - Blu-Ray Burner Asus PG279Q - Monitor Windows 10 Pro Version 1607 - OS
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I did not have to create separate batch files for each game, just used game=%1% FYI, if you really want to bang your head against a wall, create 3 instances of SSF, chaning the settings and SFF INI files to use different BIOSes and Area Codes, then create unique batch files for each instance, create 3 emulators in LB pointing to each batch file, load your games one region at a time into LB...now you can switch between regions without further headaches. I almost broke down and tried Retroarch...maybe if Ootake doesn't like this batch file method.
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LOL, just doing my part to try and help since everyone here has been so patient with me. Enjoy!
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Change DTultra.exe to DTAgent.exe That's all I see that is different.
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I used the quickmount...basically just go to window explorer, double click on a .cue file, wait for it to mount, check my Computer and look at the drive letter DT gave it. This will be the drive letter to use in the batch file. If you are constantly adding/removing other drives from your system then just set it to Z to keep it simple. @echo off set game=%1% set daemon="C:\DTools\DTAgent.exe" set emu="D:\SSF\SSF.exe" %daemon% -mount Z, %game% start /wait "" %emu% %daemon% -unmount Z I would think mounting a specific .cue file via the batch may look like below: @echo off set game="D:\Saturn\Area51.cue" set daemon="C:\DTools\DTAgent.exe" set emu="D:\SSF\SSF.exe" %daemon% -mount Z, %game% start /wait "" %emu% %daemon% -unmount Z
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Wow, sorry for your luck. check this out in making your own batch for individual files: Commands -mount: mounts the selected image file to the virtual drive. Syntax: -mount type, letter, opt, path, where <--- I would skip the type and opt portions type is "dt" or "scsi". VHD, VMDK, TrueCrypt and ZIP files are mounted to HDD virtual device by default, so you don't need to use this parameter for the abovementioned range of file types. letter is a device letter which will be assigned to the created virtual drive. If this parameter is not used, then the first available letter will be used. opt is an optional parameter for VHD and TrueCrypt files only. Use "ro" if an image you want to mount should be mounted as read-only. path is a path to the needed image. Example: DTAgent.exe -mount, dt, F, "D:\Images\SomeImage.iso" -unmount: unmounts the selected virtual drive. Syntax: -unmount letter , where letter is a letter of the virtual device you want to eject. Example: DTAgent.exe -unmount F
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I would think that since you are getting syntax errors when the .bat uses the dtagent...the commands are wrong for your version of DTLite or it doesn't have a dtagent.exe in the install. Did you review the page I linked, it shows the available syntaxes.