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Mikee580

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Posts posted by Mikee580

  1. Hi everyone, I'm fast running out of space on my hard drive.

    Just wondering if anyone knows any free software that can bulk edit my video snaps from say 45 seconds to just 20 seconds to save me some space?

    Any help would be greatly appreciated.

     

  2. 2 hours ago, drewjbx said:

    Recently added Mike's LB build to my existing build. Working out great, alot of work was put into this, thanks!

    Anyone know a working exit script to close out the emu cleanly and also how can I enable borderless full screen by default

    Cheers buddy, thank you for the review.

    I'd love an exit script also, anyone to go full screen, follow these instructions in the emulator.

    Preferences, change screen to full screen stretch and tick the cropped option.

  3. 12 hours ago, raza55 said:

    Not exactly if you look at this picture.

    4reels.thumb.jpg.781ef03f8242bf08fa97dd6508cc20f5.jpg

    4Reels drive-01 is not the correct name but LB uses it nevertheless.

     

    But why would the picture be that small suddenly where it was bigger before, using the same way to capture the screen.

    I've no idea!

  4. The problem is the rom set, all images must be named exactly as the .gam file.

    So say the folder is called Snakes & Ladders WDX.

    Inside the folder, the .gam file could be called snakes&ladders1280.gam

    The image must me named exactly as the image minus the .gam file.

    So the image should be named 

    snakes&ladders1280_01

  5. 8 hours ago, raza55 said:

    @Haggie55When I try to add slots via folder option I get a lot of other files on my startup screen of LB. What am I doing wrong?

    Even when I select the .gam files, eventually LB will add a lot of extra crap to the startup screen.

    Also, is there a way to fast add screenshot of the slot to the startscreen of LB?

    2021-02-27 (4).png

    2021-02-27 (3).png

    You only need the .gam file from each rom.

  6. On 1/25/2021 at 9:48 PM, fruity said:

    Thanks - this is great work, With it I'm now well on my way with making an up to date MFME LB Build with Manufacturer, tech & other sorted playlists, videos snaps, screenshots and flyers included.

    I'll also be modding the layouts further, in particular I need to change back the Yellow alpha's  - IMO they look out of place (sorry!),

    If you are downloading the layouts above, on Google Drive, in selecting all the files and downloading them, it is then re-compressed by Google Drive into multiple zip files, and (for me at least) appears when extracted to have truncated the symbols used in the filenames, so in turn will break some of the layouts in mfme that have speech marks e.g. ' " , & to _ instead. You can scan for broken games in MFME game manager, and then open each .gam file and rename/point to the correct file.

    Also, run a find and replace in the directories for *.bak - you will get back about 6-7GB of space (.bak's are created when you re-save layouts if you are modding them them, so therefore are not needed).

    I'm just adding the new games that seem to be in WIP format, they don't show in MFME emulator unless you select WIP option but that then doesn't show the normal files.

    How do I go about showing the WIP files in the game manager without having to change the emulator please?

  7. 35 minutes ago, Johnny T said:

    Fruity, thanks for the great tips!

    I love MFME and playing the old fruities. A few years ago I built a 'working' fruit machine (basically the same way you'd build an arcade cab but with working pay-in and pay-out). For it to work correctly I need to get extract the payout value out of the MFME software which I've not had a go at with the latest v20 (I'm still running v19).

    I'm planning on setting some time aside in the next month or so in order to learn the Big Box Theme Designer and to make a bespoke theme for my fruit machine and then go through this great collection that @Haggie55 kindly shared and trying to get it all working. 

    If I get anywhere with the 'theme' side of things I'll happily share everything I end up with on this site.

    It's great that we have a buzzing MFME thread now with a few like-minded folk in here. I'm loving all these builds on getting the 'perfect' MFME set up :)

    Have you got a copy of MFME 20? PM me if you do please.

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