that worked! So now it shows a marquee if one is added by myself (disabled from the download options as the defaults are the wrong size/dimension). If the marquee is empty it shows the clear logo in its place, this works absolutely perfectly, thanks a bunch guys!
Can anyone tell me how to reference a file directly, i have been struggling with that one. Say the file is located in "C:\Launchbox\Images" and called image.png. I have tried to reference it directly like "C:\Launchbox\Images\image.png" but no dice. Any thoughts on this one? Sorry guys, im not great at coding so i have been struggling on a bit blind here.
In the below example it works but there "XX" is i would like a static image that i can produce. The below results in EITHER ClearLogoImagePath or MarqueeImagePath being at ZIndex 0, depending on if that file is present or not.
<Grid VerticalAlignment="Stretch" HorizontalAlignment="Stretch">
<Image Source="XX" Panel.ZIndex="0" Stretch="Fill" HorizontalAlignment="Center" VerticalAlignment="Top" RenderOptions.BitmapScalingMode="LowQuality"><Image.Effect><BlurEffectRadius="99"/></Image.Effect></Image>
<Image Source="{Binding Path=SelectedGame.ClearLogoImagePath}" Stretch="Uniform" Height="455" HorizontalAlignment="Center" VerticalAlignment="Top" RenderOptions.BitmapScalingMode="HighQuality" Panel.ZIndex="1"/>
<Image Source="{Binding Path=SelectedGame.MarqueeImagePath}" Stretch="Uniform" Height="455" HorizontalAlignment="Center" VerticalAlignment="Top" RenderOptions.BitmapScalingMode="HighQuality" Panel.ZIndex="2"/>
i am close to what i want though! and frankly the above is still acceptable for me but i would prefer to include that static image at ZIndex0 instead of clearLogo/Marquee.
Thanks so much guys!