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EmuDon

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  1. Hi all, can anyone recommend CDG karaoke software that will work with a joypad? As my GF has been so wonderful whilst I recovered from long covid I want to convert one of my old cabs into a Karaoke / Party Cab for her. She has LOTS of old CDG discs (some of which are dying of old age) and I have converted nearly all of them into a MP3+CDG. I have searched and searched but much of what I've found is either professional and out of my price range, doesn't support stick, or are bugged to hell. I Don't mind paying <£50 for the right solution but can't afford the "professional" karaoke software out there. Many thanks.
  2. Having the same problem, with my full MAME set. Left overnight and as above launching a rom takes 3-4 min before it responds. I appreciate that this is a third party integration but a fix would be really appreciated.
  3. I am also on an up to date Android 11 Samsung S20 5G - PPSSPP standalone, and confirm the same problem as the poster "could not load game..." Seems like the Devs have some work to do to adapt to Android 11 as I cant find any "workarounds" for this.
  4. Hi lovely people As this is a bit of an obscure core for a niche platform I have searched (and searched) to no avail to find how to map an action on my joypad to a keyboard press in a spectrum game in retroarch on the fuse core. I am aware that there are various options for old (1 button) joysticks from that platform, and am aware there is an onscreen keyboard, however many games of the time had multiple actions only on keyboard. I know it can be done, I had it working a few years ago, but the drive with that setup went bang and I am left banging my head against retroarch. If anyone knows how to do this I would really appreciate a hand. Many thanks in advance.
  5. HI, I am also experimenting with getting my digital Marquee going and have had a poke around in the xaml. As my display is landscape and so many of my non mame games are portrait boxart what would I need to change to use the wheel art instead? I'm guessing it is around line 16 Image Source="{Binding Path=SelectedGame.MarqueeImagePath} but I'm not familiar enough with the guts of Bigbox to know what to replace ".MarqueeImagePath with. Any help greatly appreciated.
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