Jump to content
LaunchBox Community Forums

Soulace

Members
  • Posts

    11
  • Joined

  • Last visited

Posts posted by Soulace

  1. On 3/22/2018 at 1:07 AM, Zombeaver said:

    Nothing's changed as far as the exporter is concerned. What's in the video is still correct. The normal Launcher can be used for both custom configs (FS-UAE in LB) and UUIDs (FS-UAE UUID in LB). They still have to be separate emulator entries because they require different checkboxes to be used in LB. The only thing that's changed is that the custom Launcher that Eirulan made to address the saving bug is no longer necessary as that bug has been patched - there's an annotation in that entire section of the video noting this.

    The actual export/import process is completely unchanged from what's in the video.

    1) Load up the exporter and direct it to the launcher.sqlite file in your FS-UAE\Data\Databases folder
    2) Export your games into folders
    3) Import those folders into LB
         -Indicate that they're Amiga games
         -Choose FS-UAE UUID as the emulator
         -Check the "use folder names" box in the wizard

    If you're importing custom configs:

    1) Go into the FS-UAE\Configurations folder, and drag the .fs-uae files into Launchbox
         -Indicate that they're Amiga games
         -Choose FS-UAE as the emulator
         -Do not check "use folder names" in the wizard

    Still no luck. THe exporter process was fine - pointed at sqlite in FSUAE database area and gave it a target - it generated the UUID from the .lha's and gave msg can import into LB. Added the newly generated UUIDS as roms in LB and pointed it as Amiga/FS-UAE UUID pointing to fs-uae executable (as opposed to the original Eriulan launcher) and no images d/l etc imported only the importing of the roms - thus no pics/art n LB, then when any instance of a game is clicked, quick flash and error msg said something like "Amiga Task Error .....S: xxxxx.lha cannot be found"  Do I have to create an instance for each original lha in FS-UAE? I was under the impression that a single manually created Default config with A1200/8mg fastram etc handled most of the games and that only other problematic games were saved with a specific config in FSUAE.

  2. Hi I am new to this. Can anyone give updated instructions perhaps in a PDF document about using FS-UAE 2.9.7 with Eirulans Exporter? So if I understand the basic differences after watching Zombeaver's great video and reading this forum is that FS-UAE Launcher can be used for both FS-UAE and FS-UAE UUID in LB? Surely a written document can be updated quicker than a video especially as things change here and there in both LB and FS-UAE? No disrespect to all of Zombeaver's hard work.

  3. Hi All,

    Just added x number of GameBoy non colour - all ok. Then added another platform for GB colour using default naming when importing roms. A folder called "Nintendo Game Boy Color" with ROMS imported but there is nothing on left side bar UI in LB called "Nintendo Game Boy Color".

    Now I left my computer running for about half a day download the images etc and couldnt get it to display to wake to check progress. Restarted local machine. Win 10 sat hour glassing for ages. Hmm So I removed HDMI video card and went back to onboard VGA - Win 10 then booted in the usual manner. Turned off reinstalled HDMI video card (GT710) and all displays back to normal.

    In all this I knew I hadn't actually confirmed end of import process for initial import of GBC. So I imported them again - saids was finished and was quicker this time presumably due to already having d/l the images etc but problem still remains - no entry for "Nintendo Game Boy Color" in left LBUI area.

    Hmm neither any ""Nintendo Game Boy Color" in list in Manage Platforms. I note after two imports - game rom files in Nintendo Game Boy Color folder have two instances - second set ending with -1.

    Is there a way for force existence of this imported platform to show up in left LBUI?

     

     

  4. Hi I have imported some coleco game roms, selected platform as Colecovision, selected colecovision under retroarch area  so it is running the mess_libretto core that came with it

    start game then hourglass spins a bit then nothing.

    now your video uses MAME renamed mess so I presume LB 8.1 had this in it already which are the options I choose above.

    Now I have a bios file here which I have renamed coleco.rom whichis 8KB and also coleco.zip 6K in the retrorach/system folder but no go

    What am I doing wrong?

×
×
  • Create New...