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LaunchBox connecting wrong artworks based on executable name (MS-Dos/Dosbox)


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Hi everybody

LaunchBox is connecting the wrong artwork based on how the DOS executable is named. For example it was connecting the artwork of Blood (the FPS) to Bloodstone because the executable for the latter was called blood.bat. Changing the name helped but it's not an elegant way as the artworks should be connected to the game's title + platform and not the filename of the executable.

These artworks were downloaded from the LaunchBox database via Blood's ID so you would think that they are connected to this specific ID and shouldn't effect games with a different one.

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