Jump to content
LaunchBox Community Forums

Game name matching: duplicates and user interaction


mgtroyas

Recommended Posts

Hello, when importing a big game set (thousands) I've detected sometimes the same game is matched on database to different game files. If "force duplicates" is not selected all the games imported are unique, so the database matching should ignore the cases where the same entry is being mapped to different game files, as they are clearly wrong. Only the one with higher likelihood should be allowed.

Also, I understand this happens when game file names are not enough to find the correct database entry, or  such gameisnot inthe database. In this case:

1) Already matched games with higher likelihood should be porogressively left out of the choices.

2) If lower than a certain likelihood threshold, the user could be asked with the better options, so he can select the correct or say it's not there.

Both behavious were implemented in a handy filename mapping tool called fatmatch, I extensively used for matching my Emumovies media with my romsets before using LaunchBox:

http://www.hyperspin-fe.com/files/file/7401-fat-match-media-renamer/

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...