krofftsuperstar Posted February 5, 2021 Share Posted February 5, 2021 I recently changed in the in-game look of my MAME arcade games. It's a slight modification of the crt-geom-deluxe, which gives life/warmth to the otherwise dull pixels. I thought I was through, but as most of us know ... you're never really through with any of this. I discovered the noninteger setting and it was like seeing and playing Pac-Man and Donkey Kong all over again. Now that I have a fat DK -- which is how I remember the game from 1981 -- I don't want to go back to skinny DK. The same with Pac-Man. Unfortunately, the tradeoff, at least for some of these games, including Pac-Man, is that I can't have the standard MAME bezels surrounding the game in, say, 7/8 mode. It's all well beyond me and I'm hoping someone can help me figure it out. Can I change the lay file in, say, the pacman artwork, so that the bezels appear when I opt for the fatter screen (whether I select the noninteger as the default setting or I select the 7/8 -- or whatever the pixel size is -- as the default)? Basically, I would like to keep the fat-sized arcade screens AND have the bezels run with it and I want to know how I can do it. And also, what is the best way to do this? I realize TV sizes often matter; I have a generic 32-inch 720p, if that means anything. My apologies if this topic has been covered before. If so, please kindly point me to that discussion. ALSO: JUST CURIOUS IF THE FATTER SCREENS ARE INDEED MORE ACCURATE THAN THE SLIMMER VERSIONS? Thanks for any and all help! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.