Sunnyhat Posted September 28, 2022 Share Posted September 28, 2022 So i am using a Sony Dualshock 4 Controller (actually multiple) and as long as i just turn it on, windows sees it as a "Wireless Controller" and i can use it just fine to navigate Launchbox and BigBox. But as soon as i start an Emulator that uses SDL input, Launchbox/BigBox stops recognizing it. Examples for such Emulators are Cemu and PCSX2 (Qt). I then have to exit the emulator via keyboard and power-cycle the controller so it works again. Any ideas to fix this? PS: I am already using DS4Windows in certain situations but would like to avoid it for Emulators because it just wont pass the Gyro through to Cemu properly. 1 Quote Link to comment Share on other sites More sharing options...
MrSunshyne Posted October 1, 2023 Share Posted October 1, 2023 Don't know if you ever found a fix for this, but it's probably related to your emulators using SDL to toggle the controller into enhanced mode (get full gyro and other features), which is not supported by Big Box. I have more details in a thread here. There is also an open feature request that would likely resolve the issue, so if you do still want this resolved please go upvote it https://bitbucket.org/jasondavidcarr/launchbox/issues/7003/better-switch-pro-controller-support Quote Link to comment Share on other sites More sharing options...
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