Jump to content
LaunchBox Community Forums

PS4 Controller stops working after starting Emulator (..that uses SDL input)


Sunnyhat

Recommended Posts

So i am using a Sony Dualshock 4 Controller (actually multiple) and as long as i just turn it on, windows sees it as a "Wireless Controller" and i can use it just fine to navigate Launchbox and BigBox.

But as soon as i start an Emulator that uses SDL input, Launchbox/BigBox stops recognizing it.

Examples for such Emulators are Cemu and PCSX2 (Qt).

I then have to exit the emulator via keyboard and power-cycle the controller so it works again.

Any ideas to fix this?

 

 

PS: I am already using DS4Windows in certain situations but would like to avoid it for Emulators because it just wont pass the Gyro through to Cemu properly.

  • Like 1
Link to comment
Share on other sites

  • 1 year later...

Don't know if you ever found a fix for this, but it's probably related to your emulators using SDL to toggle the controller into enhanced mode (get full gyro and other features), which is not supported by Big Box.

I have more details in a thread here. There is also an open feature request that would likely resolve the issue, so if you do still want this resolved please go upvote it https://bitbucket.org/jasondavidcarr/launchbox/issues/7003/better-switch-pro-controller-support

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...