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keyboard2xinput vs Exit Game automation


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I've been testing keyboard2xinput in the last few days since it allows using trackball as opposed to ipac2 xinput mode. So my currently setup is mapping keys as a xinput device + 2 mouse button + 2 macro key ( switch mode for keyboard2xinput and alt+tab).

Everything works like a charm but exiting game. In my previous setup using ipac as xinput I set a keybind as a controller automation and it works, while know during game play if i input the key for exit game nothing happens. on bigbox controller combinations works ( eg change music) so I don't know what I'm doing wrong.

After a few test it seems in retroarch closing window combination works, while it doesn't in windows game

Any suggestion?

Edited by defmaka
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