Enlighted17 Posted September 4, 2023 Share Posted September 4, 2023 Hello Launchboxers! I am building an arcade machine and trying to make the combination of Launchbox, Retroarch (Mame libretro current) and LEDBlinky. The problem I have is that when starting a game by Retroarch with the MAME core ((which is the default for the platform and each game I have), LEDBlinky does not detect the game and so colors are not applied. When right clicking a game and specifically tell Launchbox to start it with mame-libretro (same core!), it works just fine! So: 1) Run with default emulator / default core (mame-libretro) does not trigger LEDBlinky 2) Run by specifically telling Launchbox to run with mame-libretro does trigger LEDBlinky Can anyone tell me the difference between the two or how to make this work? Or is there a way to see how Launchbox actually starts things up? (I tried debugging, but the command is not there) Thanks! Quote Link to comment Share on other sites More sharing options...
Enlighted17 Posted September 12, 2023 Author Share Posted September 12, 2023 Not sure what is the difference between the 2 ways of starting a game, but I have recreated the XML file of MAME based on the rom sets I have (merged) and now it works every time, for both situations. So, case closed. Quote Link to comment Share on other sites More sharing options...
mbrucedogs Posted December 19, 2023 Share Posted December 19, 2023 So I am having the same issue, can you explain to me in more detail what you did? Quote Link to comment Share on other sites More sharing options...
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