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Fly cast and hotd2 - The gamepad overlay breaks lightgun 1


Hamburglin

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Just feel the need to out this out on the internet in case anyone else ever runs into this. This had me pulling my hair out. Setting up light guns in retroarch flycast is already confusing enough.

Anyways. If you happen to use the bezel overlay that shows what buttons are being pressed via an snes controller... that somehow intercepts and breaks the player 1 light gun controls from doing anything. Player 2's light gun works fine because player 2 doesn't trigger the buttons on the overlay.

Edited by Hamburglin
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