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Xbox controller mapping for N64 Retroarch


Go to solution Solved by Elmo80,

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Posted

Hello, 

Hoping someone can share some screen shots of their xbox controller mapping for N64 on Retroarch?

In order for me to get any directional movement in N64 games via Retroarch, e.g. Mario Kart i've had to apply the analog left stick to the d-pad.

It seems i'm unable to use the analog control sticks on the xbox controller for any N64 games retroarch. I appreciate the N64 controller is very different but still seems odd when the orginal N64 controller has an analog stick. I never really played an N64 back then so not sure how much the analog stick was actually used across the portfolio of games. 

Thanks for any assistance. 

 

Posted
6 hours ago, Elmo80 said:

Hello, 

Hoping someone can share some screen shots of their xbox controller mapping for N64 on Retroarch?

In order for me to get any directional movement in N64 games via Retroarch, e.g. Mario Kart i've had to apply the analog left stick to the d-pad.

It seems i'm unable to use the analog control sticks on the xbox controller for any N64 games retroarch. I appreciate the N64 controller is very different but still seems odd when the orginal N64 controller has an analog stick. I never really played an N64 back then so not sure how much the analog stick was actually used across the portfolio of games. 

Thanks for any assistance. 

 

Hey @Elmo80 the default mapping should allow you to do that without any issue.

The left stick will be the N64 joystick and the DPad should be assigned to your DPad by default.

C-Buttons will be assigned to the right joystick.

Maybe you have an input remap already saved for either your core, content directory or game? Try to delete it either from the remaps folder or from the Quick menu directly when you have an N64 game open.

You may to want to update controller profiles from Retroarch also (open it without any game and save current configuration, then quit retroarch), and make sure the option to assign profiles automatically is enabled (it is normally is by default).

Posted

Correct, all the defaults you described are in the port 1 controls and without any remap for the core or game. The anolog sticks won’t work. The only way I can get directional movement is by changing the analog stick to the dpad controls. I then remap to keep that setting otherwise it just defaults back.

Posted

Start Retroarch without any games and go to the input options, try to set everything up manually and save controller profile, then Save current retroarch configuration.

Posted (edited)

Yep done that too. Also updated all cores. All manual control inputs were the same defaults saved. 
 

I removed all remaps and overrides for the core. I’ve also tried two Xbox controllers and the nes30 pro. Same issue. 
 

in port 1 controls for Retroarch controls when game loaded it identifies the controller ok.

 

It does say configuration override when I load a game and then auto config identifies the controller. 
 

the only way I can get directional movement is to remap for the core.

 

 

Edited by Elmo80
  • Solution
Posted

Turns out this issue was related to sensitivity of the Xbox elite series 2 analog stick.

Anything below 0.3 in input setting for analog stick input sensitivity within Retroarch the analog stick won’t register. N64 core needs around 0.5 to register and 0.8 to be acceptable for play.

I never thought this would be an issue.

This creates another issue because the Amiga core hates anything above 0.2 and like hotkeys you can’t create overrides or remap for seperate cores for these settings in Retroarch. The joystick is a good alternative for amiga core.

Writing this for future me as I’m bound to forget.

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