About This File
There was a significant change in quality and graphical fidelity after 1984, with the release of the Hang On scaling hardware and the System 16 in 1985.
This creates a nice category to errrm... categorise these early arcade boards and hardware. There is a definite before and after 1984 boundary to work with.
So, here is everything Sega up to 1984.
In a nutshell, I'm tooth picking my way through MAME platform by platform, and pre configuring the controls for all arcade games that are designated as working.
You know the pain of weird awkward auto control mapping and fumbling around trying to figure what is going on. I have done that for you!
These remaps have been done exclusively for controllers. No keyboard inputs at all and all non essential inputs completely removed. Only what is necessary has been mapped.
Also, I have provided button layout images so you know exactly what the buttons are for every game!
I haven't just set whatever, every control has been tested, scrutinised and re-tested before actually making a definitive decision. I believe I have everything mapped to be as intuitive as possible.
Menu control in arcade games can be unintuitive when using a controller. These remaps have been made to make menu-ing intuitive and easy.
NOTE: If the left stick doesn't work in menus, the D-Pad will.
The per game .cfg remap files are idiot proof. Every input is accounted for and set, so your main .cfg wont auto assign any inputs.
NVRAM files are not needed for this platform. Everything is done with dip switches which are configured in the provided .cfg files.
Everything has been done on a 1G1R basis with parents taking priority.
However, as stated above this was for some games, a bit objectional for this platform. Multiple versions have been configured for choice for these titles.
INSTRUCTIONS:
Download Remap files and place these in the cfg folder of MAME.
Download Button Layout Images so you know what the controls are.
PLAY!!!
Below is a table of everything that has been done game by game. I have noted everything of importance for the end user experience.
Developer intended cheats are also listed below.
blockade.cpp / Blockade | |
Blasto blasto |
Controls: -Everything was straight forward. A few inputs moved for better control. No Dip Switches or Test Menus at all. Very early game. |
Blockade blockade |
Controls: -Everything was straight forward. A few inputs moved for better control. No Dip Switches or Test Menus at all. Very early game. |
CoMotion comotion |
Controls: -Everything was straight forward. A few inputs moved for better control. No Dip Switches or Test Menus at all. Very early game. |
Hustle hustle |
Controls: -Everything was straight forward. A few inputs moved for better control. No Dip Switches or Test Menus at all. Very early game. |
Minesweeper mineswpr mineswpr4 |
Rom Differences: -This games parent is the 2 Player version. -There is a 4 Player clone 'mineswpr4' that has also been configured. Controls: -Everything was straight forward. A few inputs moved for better control. No Dip Switches or Test Menus at all. Very early game. |
sega80r.cpp / G80 | |
005 005 |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults. -No Free Play Available. |
Astro Blaster astrob |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults. -No Free Play Available. |
Monster Bash monsterb |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults. -No Free Play Available. |
Pig Newton pignewt |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults. -No Free Play Available. |
Sindbad Mystery sindbadm |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Infinite Lives cheat available. Using 'normal' defaults. -No Free Play Available. |
Space Odyssey spaceod |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Infinite Lives cheat available. Using 'normal' defaults. -No Free Play Available. |
turbo.cpp / VCO Object | |
Buck Rogers: Planet of Zoom / Zoom 909 buckrog zoom909 |
Video Option Info: -This game has a scoreboard that causes the screen to be offset. This has been disabled in the video setting so only the display is displayed. Game Info: -This game was known as Zoom 909 in EU. That clone version 'zoom909' has been configured for and has an image independently. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Difficulty changeable. Using 'normal' defaults. -No Free Play available |
Subroc-3D subroc3d |
Game/Display Info: -This game used stereoscopic glasses for a 3D effect. This game is playable in MONO so there's no screen flickering or double image. -This game has a scoreboard that causes the screen to be offset. This has been disabled in the video setting so only the display is displayed Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Various 3D effects changeable. Useless unless you have original HW or stereoscopic 3D glasses. -Difficulty changeable. Using 'normal' defaults. -No Free Play available |
Turbo turbo |
Video Option Info: -This game has a scoreboard that causes the screen to be offset. This has been disabled in the video setting so only the display is displayed. Controls: -Everything was straight forward. A few inputs moved for better control. -This game has no brake in case you were looking for it. Dip Switches: -Difficulty, Time & Lives changeable. Using 'normal' defaults. -No Free Play available |
zaxxon.cpp / Zaxxon | |
Congo Bongo / Tip Top congo tiptop |
Game Info: -This game was known as Tip Top in EU regions. This version has also been configured for. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
Future Spy futspy |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
Ixion ixion |
Controls: -This game really makes use of twin sticks. -Move is on the left stick. -Turn turret is on the right stick. -Shoot is RT -2 Players will have to take turns on the same controller Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play set. Setting free play disables the attract mode. |
Razzmatazz razmataz |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
Super Zaxxon szaxxon |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
Zaxxon zaxxon |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
appoooh.cpp / Appoooh | |
Appoooh appoooh |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
Robo Wres 2001 robowres |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
sg1000a.cpp / SG-1000 | |
Champion Boxing chboxing |
Controls: -Everything was straight forward. A few inputs moved for better control. -X is punch, A is change punch type Dip Switches: -No Free Play available |
Champion Pro Wrestling chwrestl |
Controls: -Everything was straight forward. A few inputs moved for better control. -X is attack, A is change attack type Dip Switches: -No Free Play available |
Doki Doki Penguin Land dokidoki |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -No Free Play available |
bankp.cpp / Bank Panic | |
Bank Panic bankp |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
Combat Hawk combh |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
Vector G80 Games Best Used with AAE You can use these for AAE as it's MAME based. |
|
Eliminator elim2 elim4 |
Rom Info: -There are 2 and 4 player versions. Both have been configured. Controls: -Everything was straight forward. A few inputs moved for better control. -Accelerate has also been mapped to RT. This frees up a thumb to shoot with. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
Space Fury spacfury |
Controls: -Everything was straight forward. A few inputs moved for better control. -Accelerate has also been mapped to RT. This frees up a thumb to shoot with. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
Star Trek startrek |
Controls: -Everything was straight forward. A few inputs moved for better control. -Accelerate has also been mapped to RT. This frees up a thumb to shoot with. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
Tac/Scan tacscan |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
Zektor zektor |
Controls: -This game really needed the dial analog sensitivity bringing down. It was completely unplayable at default. -The analog sensitivity needed turning down to 25. -Accelerate has also been mapped to RT. This frees up a thumb to shoot with. Dip Switches: -Difficulty & Lives changeable. Using 'normal' defaults. -No Free Play available |
vicdual.cpp / VicDual | |
Alpha Fighter / Head On alphaho |
Game Info: -The VicDual can play 2 different arcade games in one cabinet. You can switch between the two with a toggle button. -This is why there are 2 titles for some of these games, inc this one. -Alpha Fighter is the title you want to play as Head On has a single game all to itself. Alpha Fighter does not. -Change game by pressing RB Controls: -Everything was straight forward. A few inputs moved for better control. -Change game by pressing RB Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Borderline brdrline |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Car Hunt / Deep Scan | Not needed as both these games have a standalone version under different titles. |
Carnival carnival |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Depthcharge depthch |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Digger digger |
Controls: -Everything was straight forward. A few inputs moved for better control. -2 Players will have to take turns on the same controller. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Frogs frogs |
Controls: -One of those games where jump is Up. -This has been changed to A on your controller. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Head On headon |
Controls: -Everything was straight forward. A few inputs moved for better control. -2 Players will have to take turns on the same controller. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Head On 2 headon2 |
Controls: -Everything was straight forward. A few inputs moved for better control. -2 Players will have to take turns on the same controller. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Invinco invinco |
Controls: -Everything was straight forward. A few inputs moved for better control. -2 Players will have to take turns on the same controller. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Invinco / Car Hunt | Not needed as both these games have a standalone version. |
Invinco / Deep Scan | Not needed as both these games have a standalone version. |
Invinco / Head On 2 | Not needed as both these games have a standalone version. |
N-Sub nsub |
Controls: -Everything was straight forward. A few inputs moved for better control. -2 Players will have to take turns on the same controller. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Nostromo nostromo |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Pulsar pulsar |
Controls: -Everything was straight forward. A few inputs moved for better control. -2 Players will have to take turns on the same controller. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Safari safari |
Controls: -Everything was straight forward. A few inputs moved for better control. -2 Players will have to take turns on the same controller. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Samurai samurai |
Controls: -Everything was straight forward. A few inputs moved for better control. -2 Players will have to take turns on the same controller. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Space Attack sspaceat |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Space Attack / Head On | Not needed as both these games have a standalone version. |
Space Trek spacetrk |
Controls: -Everything was straight forward. A few inputs moved for better control. -2 Players will have to take turns on the same controller. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Star Raker starrkr |
Rom Info: -This is a clone of Borderline but it is considered to be a completely different game. It's also an official Sega release, not a bootleg. Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Tranquillizer Gun tranqgun |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |
Wanted (Sega) wantsega |
Controls: -Everything was straight forward. A few inputs moved for better control. Dip Switches: -Lives changeable. Using 'normal' defaults -No Free Play available |