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Sega Arcade 1984 & Before| MAME Controller Exclusive Button Layout Images & Pre Mapped Config Files | NVRAM Fixes & Enhancements, Free Play, Unlocks etc 1.0.0

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About This File

There was a significant change in quality and graphical fidelity after 1984, with the release of the Hang On scaling hardware and the System 16 in 1985.
This creates a nice category to errrm... categorise these early arcade boards and hardware. There is a definite before and after 1984 boundary to work with.
So, here is everything Sega up to 1984.  

In a nutshell, I'm tooth picking my way through MAME platform by platform, and pre configuring the controls for all arcade games that are designated as working.

You know the pain of weird awkward auto control mapping and fumbling around trying to figure what is going on. I have done that for you!
These remaps have been done exclusively for controllers. No keyboard inputs at all and all non essential inputs completely removed. Only what is necessary has been mapped.
Also, I have provided button layout images so you know exactly what the buttons are for every game!

I haven't just set whatever, every control has been tested, scrutinised and re-tested before actually making a definitive decision. I believe I have everything mapped to be as intuitive as possible.
Menu control in arcade games can be unintuitive when using a controller. These remaps have been made to make menu-ing intuitive and easy.
NOTE: If the left stick doesn't work in menus, the D-Pad will.

The per game .cfg remap files are idiot proof. Every input is accounted for and set, so your main .cfg wont auto assign any inputs.

NVRAM files are not needed for this platform. Everything is done with dip switches which are configured in the provided .cfg files.

Everything has been done on a 1G1R basis with parents taking priority.
However, as stated above this was for some games, a bit objectional for this platform. Multiple versions have been configured for choice for these titles.

INSTRUCTIONS:
Download Remap files and place these in the cfg folder of MAME.
Download Button Layout Images so you know what the controls are.
PLAY!!!

Below is a table of everything that has been done game by game. I have noted everything of importance for the end user experience.
Developer intended cheats are also listed below.

blockade.cpp / Blockade  
Blasto
blasto
Controls:
-Everything was straight forward. A few inputs moved for better control.

No Dip Switches or Test Menus at all. Very early game.
Blockade
blockade
Controls:
-Everything was straight forward. A few inputs moved for better control.

No Dip Switches or Test Menus at all. Very early game.
CoMotion
comotion
Controls:
-Everything was straight forward. A few inputs moved for better control.

No Dip Switches or Test Menus at all. Very early game.
Hustle
hustle
Controls:
-Everything was straight forward. A few inputs moved for better control.

No Dip Switches or Test Menus at all. Very early game.
Minesweeper
mineswpr
mineswpr4
Rom Differences:
-This games parent is the 2 Player version.
-There is a 4 Player clone 'mineswpr4' that has also been configured.

Controls:
-Everything was straight forward. A few inputs moved for better control.

No Dip Switches or Test Menus at all. Very early game.
sega80r.cpp / G80  
005
005
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults.
-No Free Play Available.
Astro Blaster
astrob
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults.
-No Free Play Available.
Monster Bash
monsterb
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults.
-No Free Play Available.
Pig Newton
pignewt
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults.
-No Free Play Available.
Sindbad Mystery
sindbadm
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Infinite Lives cheat available. Using 'normal' defaults.
-No Free Play Available.
Space Odyssey
spaceod
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Infinite Lives cheat available. Using 'normal' defaults.
-No Free Play Available.
turbo.cpp / VCO Object  
Buck Rogers: Planet of Zoom / Zoom 909
buckrog
zoom909
Video Option Info:
-This game has a scoreboard that causes the screen to be offset. This has been disabled in the video setting so only the display is displayed.
Game Info:
-This game was known as Zoom 909 in EU. That clone version 'zoom909' has been configured for and has an image independently.

Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Difficulty changeable. Using 'normal' defaults.
-No Free Play available
Subroc-3D
subroc3d
Game/Display Info:
-This game used stereoscopic glasses for a 3D effect. This game is playable in MONO so there's no screen flickering or double image.
-This game has a scoreboard that causes the screen to be offset. This has been disabled in the video setting so only the display is displayed

Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Various 3D effects changeable. Useless unless you have original HW or stereoscopic 3D glasses.
-Difficulty changeable. Using 'normal' defaults.
-No Free Play available
Turbo
turbo
Video Option Info:
-This game has a scoreboard that causes the screen to be offset. This has been disabled in the video setting so only the display is displayed.

Controls:
-Everything was straight forward. A few inputs moved for better control.
-This game has no brake in case you were looking for it.

Dip Switches:
-Difficulty, Time & Lives changeable. Using 'normal' defaults.
-No Free Play available
zaxxon.cpp / Zaxxon  
Congo Bongo / Tip Top
congo
tiptop
Game Info:
-This game was known as Tip Top in EU regions. This version has also been configured for.

Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
Future Spy
futspy
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
Ixion
ixion
Controls:
-This game really makes use of twin sticks.
-Move is on the left stick.
-Turn turret is on the right stick.
-Shoot is RT
-2 Players will have to take turns on the same controller

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play set. Setting free play disables the attract mode.
Razzmatazz
razmataz
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
Super Zaxxon
szaxxon
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
Zaxxon
zaxxon
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
appoooh.cpp / Appoooh  
Appoooh
appoooh
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
Robo Wres 2001
robowres
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
sg1000a.cpp / SG-1000  
Champion Boxing
chboxing
Controls:
-Everything was straight forward. A few inputs moved for better control.
-X is punch, A is change punch type

Dip Switches:
-No Free Play available
Champion Pro Wrestling
chwrestl
Controls:
-Everything was straight forward. A few inputs moved for better control.
-X is attack, A is change attack type

Dip Switches:
-No Free Play available
Doki Doki Penguin Land
dokidoki
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-No Free Play available
bankp.cpp / Bank Panic  
Bank Panic
bankp
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
Combat Hawk
combh
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
Vector G80 Games Best Used with AAE
You can use these for AAE as it's MAME based.
 
Eliminator
elim2
elim4
Rom Info:
-There are 2 and 4 player versions. Both have been configured.

Controls:
-Everything was straight forward. A few inputs moved for better control.
-Accelerate has also been mapped to RT. This frees up a thumb to shoot with.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
Space Fury
spacfury
Controls:
-Everything was straight forward. A few inputs moved for better control.
-Accelerate has also been mapped to RT. This frees up a thumb to shoot with.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
Star Trek
startrek
Controls:
-Everything was straight forward. A few inputs moved for better control.
-Accelerate has also been mapped to RT. This frees up a thumb to shoot with.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
Tac/Scan
tacscan
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
Zektor
zektor
Controls:
-This game really needed the dial analog sensitivity bringing down. It was completely unplayable at default.
-The analog sensitivity needed turning down to 25.
-Accelerate has also been mapped to RT. This frees up a thumb to shoot with.

Dip Switches:
-Difficulty & Lives changeable. Using 'normal' defaults.
-No Free Play available
vicdual.cpp / VicDual  
Alpha Fighter / Head On
alphaho
Game Info:
-The VicDual can play 2 different arcade games in one cabinet. You can switch between the two with a toggle button.
-This is why there are 2 titles for some of these games, inc this one.
-Alpha Fighter is the title you want to play as Head On has a single game all to itself. Alpha Fighter does not.
-Change game by pressing RB

Controls:
-Everything was straight forward. A few inputs moved for better control.
-Change game by pressing RB

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Borderline
brdrline
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Car Hunt / Deep Scan Not needed as both these games have a standalone version under different titles.
Carnival
carnival
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Depthcharge
depthch
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Digger
digger
Controls:
-Everything was straight forward. A few inputs moved for better control.
-2 Players will have to take turns on the same controller.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Frogs
frogs
Controls:
-One of those games where jump is Up.
-This has been changed to A on your controller.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Head On
headon
Controls:
-Everything was straight forward. A few inputs moved for better control.
-2 Players will have to take turns on the same controller.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Head On 2
headon2
Controls:
-Everything was straight forward. A few inputs moved for better control.
-2 Players will have to take turns on the same controller.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Invinco
invinco
Controls:
-Everything was straight forward. A few inputs moved for better control.
-2 Players will have to take turns on the same controller.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Invinco / Car Hunt Not needed as both these games have a standalone version.
Invinco / Deep Scan Not needed as both these games have a standalone version.
Invinco / Head On 2 Not needed as both these games have a standalone version.
N-Sub
nsub
Controls:
-Everything was straight forward. A few inputs moved for better control.
-2 Players will have to take turns on the same controller.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Nostromo
nostromo
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Pulsar
pulsar
Controls:
-Everything was straight forward. A few inputs moved for better control.
-2 Players will have to take turns on the same controller.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Safari
safari
Controls:
-Everything was straight forward. A few inputs moved for better control.
-2 Players will have to take turns on the same controller.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Samurai
samurai
Controls:
-Everything was straight forward. A few inputs moved for better control.
-2 Players will have to take turns on the same controller.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Space Attack
sspaceat
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Space Attack / Head On Not needed as both these games have a standalone version.
Space Trek
spacetrk
Controls:
-Everything was straight forward. A few inputs moved for better control.
-2 Players will have to take turns on the same controller.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Star Raker
starrkr
Rom Info:
-This is a clone of Borderline but it is considered to be a completely different game. It's also an official Sega release, not a bootleg.

Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Tranquillizer Gun
tranqgun
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
Wanted (Sega)
wantsega
Controls:
-Everything was straight forward. A few inputs moved for better control.

Dip Switches:
-Lives changeable. Using 'normal' defaults
-No Free Play available
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