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DrBob92

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About DrBob92

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    8-Bit Processor
  1. I have them linked directly to the EXEs. They are both quirky games - Need for Speed (2015) and Need for Speed Payback. The only time I link to shortcuts are for a couple Windows Store games.
  2. Apparently just does it in those 2 specific games. Tried many others without any problems.
  3. In the regular LaunchBox I could double-click a game video to view it in full screen. Doesn't seem to work in .Next.
  4. Haven't tried it with any emulators yes, just 2 Windows games. It does it every time.
  5. On the new LaunchBox.Next, after exiting a game, LaunchBox won't respond - I can't click anything or scroll. I have to click it's icon in the taskbar to minimize, then again to maximize it, then it will respond again. Never had that problem with the regular LaunchBox 8.3.
  6. I see the new volume "knob" in the new LaunchBox.Next, but how do you use it? I've clicked all over it but the volume level doesn't change. It'll be a very nice feature if it works as the videos are always too loud.
  7. I was able to fix it by editing the windows.xml file. It somehow added quotes around the application path.
  8. When I click a certain Windows game I get an error saying Invalid characters in path and LaunchBox crashes. I can't even right-click the game to edit or delete it without getting the error. It worked fine last time I played it and I didn't change anything. The game still works with the Windows shortcut. Here are the details of the error: Illegal characters in path. App: LaunchBox Version: 8.3 Type: System.ArgumentException Site: System.Object MarshaledInvoke(System.Windows.Forms.Control, System.Delegate, System.Object[], Boolean) Source: System.Windows.Forms at System.Windows.Forms.Control.MarshaledInvoke(Control caller, Delegate method, Object[] args, Boolean synchronous) at System.Windows.Forms.Control.Invoke(Delegate method, Object[] args) at (GameDetailsControl , GameInfoWithProgress ) at Unbroken.LaunchBox.Desktop.Controls.GameDetailsControl.InitPlacement(GameInfoWithProgress achievementsInfo) at (GameDetailsControl , Game ) at Unbroken.LaunchBox.Desktop.Controls.GameDetailsControl.set_Game(Game value) at (MainForm , Object , EventArgs ) at Unbroken.LaunchBox.Desktop.Forms.MainForm.gamesControl_SelectedGameChanged(Object sender, EventArgs e) at (GamesControlBase ) at Unbroken.LaunchBox.Desktop.Controls.GamesControlBase.OnSelectedGameChanged() at (ImageGamesControl ) at Unbroken.LaunchBox.Desktop.Controls.ImageGamesControl.<selectionTimer_Tick>b__57_0() at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() Recent Log: 9:06:38 PM Music.Pause Start 9:06:38 PM Music.Prepare Start 9:06:38 PM Music.Kill Start 9:06:38 PM Music.Kill Finished 9:06:38 PM Music.NotifyTrackList Start 9:06:38 PM Music.NotifyTrackList Invoke 9:06:44 PM GameDetailsGui.RedrawDetails Start 9:06:44 PM GameDetailsGui.RedrawDetails Before ShowDetailRating 9:06:44 PM GameDetailsGui.RedrawDetails Before ShowDetailFileName 9:06:44 PM GameDetailsGui.RedrawDetails Before ShowDetailCustomFields 9:06:44 PM GameDetailsGui.RedrawDetails Before ShowDetailLastPlayed 9:06:44 PM Exception
  9. I added 2 custom fields to a game, thinking it would just apply to that game. Of course it added those custom fields to all games. Is there anyway to remove those custom fields from all games now?
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