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djxtheowl

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  1. The only thing that I could think of doing would be: 1) Hook up a MiSTer to your TV on a second input 2) When launching a game that's hosted on your MiSTer device, set up a command that: 2a) Do something to change the input on your TV (IR blaster) 3b) Figure out how to send a command to MiSTER to: 3b1) Load the core of the system the game runs on 3b2) Load the game That doesn't even factor in how to automate exiting the game I'd love to do it though, because I'm always trying to get as close to perfect emulation as possible. And an FPGA like MiSTer is about as good as it gets without original hardware. Maybe if we end up having a second pandemic and I end up having even more freetime and go crazy enough, i'll attempt to do something like that. It'd be super cool tho if someone thought of a way to use Launchbox as a front-end for other devices in that fashion
  2. Hey, not sure if this is a noob question, but I'm a launch box noob, so I'll ask it here. I'm looking to use my setup both on my main pc (with a PS4 controller) and my arcade PC (with digital joysticks). Are control types supported somehow in the database? I'd like to filter out games on my arcade PC that the controls won't support, but have a different config on my main PC. I see that playlists can be generated for number of players and co-op or non co-op, but is like to filter out like analog, steering wheel, light gun, etc, without manually going through and trying out games. I don't mind doing some coding if theres even an external source to scrape that has the data. Thanks in advance
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