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About Beatlemaniac19

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  1. There seems to be an odd new glitch that doesn't allow multi-disc games to open. It seems to only be problematic on CD based games that are in the CUE or CHD file formats. For example, multi-version roms as additional apps seem to be opening fine, but all of my disc-based games are in CHD so for example Night Trap won't open because it's a multi-disc game. Is anyone else experiencing this problem? This problem has only occurred with the latest version of LaunchBox. For the time being, I'm just going to delete the other discs as additional applications, because that's the only way the games will load now. It's not an ideal workaround, but I wanted to report this issue in case anyone else is experiencing it. Btw, I'm using RetroArch for all of my games so it's possible it's a RA issue, but very doubtful, because this issue has only popped up with the latest version of LB like I mentioned. Btw the issue that occurs is that the RA application either won't launch or it'll launch and just be a blank black screen. Edit: I figured out a workaround for the issue. If I don't put a disc number for the additional applications then everything works perfectly and I can just name the additional applications different versions and the multiple versions badge will appear so it works out fine that way. However, the issue with this is that the multi-disc badge won't appear if I do it this way. For this issue to be solved it seems that either A) the disc number issue should be fixed or B) the multi-disc badge should just be a tick-box that you can select on any game. This issue isn't that big of a deal or the end of the world. I just wanted to bring it to your attention and see if anyone is experiencing this issue. Thanks and stay safe
  2. Hey geys. Just wanted to point out a potential alphanumerical sorting issue that's only specific to only LaunchBox, not BigBox. Here are the images I've captured because pictures speak 1,000 words: As you can see, when looking through the filters, the word "The" is still in the T section meaning that alphanumerical sorting isn't functioning for the filters view in LaunchBox. In this example, the issue occurs within the Series and Developer filter. The same issue is shown when selecting the Audit tool. The platform is the Sega Genesis in this example. I'm requesting if you guys could please fix the alphanumerical sorting issues for all filters and the audit views. Thanks guys!
  3. Hey all, love switching between themes in Big Box, but I don't know how to disable a few views that I don't particularly care for. Does anyone know a way to do this? I use CritizalZoneV2 - BlueBox and tried to remove the views I didn't like from the views folder, but it just made those views look weird. Is there a setting to disable which views I don't like or is there a more technical way to do it?
  4. It seems to be a problem with CriticalZone in particular. It didn't work with any of those theme variations. I haven't downloaded any other themes so I can't tell you honestly.
  5. Hey @Jason Carr. It's been a while since I've reached out. First of all, wanted to say that LB/BB has become in my eyes almost a complete product. There's nothing anything else I could ask for. Hats off to you. You've done a spectacular job in the last couple of years. There's only one small bug that's not that important, but I thought I'd share it with you nonetheless. When using the filters to find games using Genres, Developers, Publishers, Play Modes, Versions etc. and using one of the three Horizontal Wheel game views, if you select a game list under one of the filters, the initial selection isn't correct. I took a screenshot to display an example: I apologize for the blurriness, but as you can seem the game 007: James Bond for the Sega SG-1000 is being highlighted, but James Bond Jr. for the NES is being displayed. All I have to do is move the cursor to fix the problem though. As you can see, it's a small issue just related to the Horizontal Wheel game views when viewing them through the filters. I just wanted to bring this to your attention as it's probably a relatively simple bug fix (easy for a non-programmer to say haha) that's an easy oversight.
  6. Jason. I can confirm that the pause screen works in fullscreen mode on my Windows 10 PC. It's simply an issue with the Windows 7 operating system it seems. Problem solved. Thanks for your help. Just note that the pause screen has problems on Windows 7 PCs in RetroArch.
  7. Yeah I have that setting checked. I have a Windows 10 PC that I can try to transfer my LB setup over to and I'll test it there, but I just wanted to give you a heads up in case you think it's something worthy of investigating on Windows 7 PCs in particular.
  8. @Jason Carr Hey Jason. It's been a while since I said hello. Loving the new additions to LB/BB. You are truly a wizard Just wanted to report a bug I'm encountering on using the pause screen within RA. For some reason the pause screen isn't working when I go into full-screen mode within RA, but it works perfectly fine outside of full-screen mode. I've re-downloaded the latest version of RA just to make sure that it wasn't a problem with my config files, but the pause screen works completely when the game isn't in full-screen mode for both LB and BB, but full-screen mode somehow overrides the pause screen config, even though all of my settings are correct and I've enabled the check box 'Forceful Pause Screen Activation' within my RA emulator configuration within LB. I've tried everything and have watched ETA Prime's tutorial on the new pause screen feature in his tutorial on your YT channel and followed his instructions exactly. Just for your knowledge, I'm using a Windows 7 64-bit PC, in case that makes any difference. I made a thread about this earlier in case you want more details https://forums.launchbox-app.com/topic/50731-having-trouble-with-pause-screen/
  9. Yes sir. I have it enabled. Do you know of any other settings in the video folder that could be affecting my config?
  10. @neil9000 I figured out the problem. There seems to be an error when entering full-screen mode where RetroArch overrides the LB pause screen. Here's some pictures to show you... 1) Launching a game out of full-screen mode to windowed mode: 2) Toggling the pause screen successfully in windowed mode: 3) Changing windowed mode to full-screen mode 4) Attempting the pause screen but it's not working and RA is overriding the controls. As mentioned before, I've disabled all keyboard inputs in RA so it seems to just be a bug I'm encountering when entering full-screen mode and not that RA's keyboard controls are overriding my LB configuration. I've tried adjusting all of the other settings in RA and LB, but it seems that the problem is simply full-screen mode in RA. Do you know a workaround Neil or do you think this is a bug that should be reported to Jason to hopefully patch out by next release? Btw don't know if you're an American or not, but happy Independence Day!
  11. Yeah man I went through with those settings and couldn't get it to work. Maybe it's because I'm on an old Windows 7 PC lol. I can't figure it out. Oh well
  12. If you mean the loading game screen with the cartridge and the game over screen then yes, they do work.
  13. Using Tab + Alt does work, but it brings up the same pause menu in my first post. Do you think using a script would solve this issue as a failsafe?
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