Jump to content
LaunchBox Community Forums

Malystryx

Members
  • Posts

    3
  • Joined

  • Last visited

Malystryx's Achievements

1-Bit Wonder

1-Bit Wonder (1/7)

0

Reputation

  1. I just spent some time troubleshooting a parsing issue trying to import roms from a network connected drive. In the end I found that selecting all the roms as opposed to trying to import the folder they were in is what solved the issue. I think the fact that my nas drive is connected to a Mac may be what was causing the issue but I can't be sure. Like perhaps it was finding hidden files/folders that Mac OS generates and it choked on it. Or perhaps because LB uses .net runtime it gets confused with the folder structure. I turned on the debugger but it didn't generate a log file after the crash. Note: This parsing error only occurred when trying to import large libraries. I had imported 15 other consoles using folders prior to this from the same drive just fine. Anyhow, I wanted to leave this here as a potential fix for some people because I didn't find a solution here on the forums that matched what I did to fix it.
  2. Resolved on my own removing and re-adding. That is all.
  3. I know this is an old post, however I figured since I ran across this today looking for answers that I would add my two cents to hopefully help someone else. If you import your games using the default platform suggested which is "PC Engine" and you have the USA rom set you won't be able to get images to download. To fix this I completed deleted all of the games from the platform and re-imported them but this time manually selecting "NEC Turbografx 16" as the platform. This immediately resolved the issue and didn't require me to rename anything at all.
×
×
  • Create New...