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About sam19

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    8-Bit Processor

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  1. For some games I only have the English version in LaunchBox, and I'd like to add other versions such as the Japanese version. But whenever I do, unless I specify the option to force duplicate entries, the importer would say 0 game added, refusing to add the ROM to the library even though it's a different version. for example, if I first import: Legend of Zelda, The - A Link to the Past (US).zip then when I import: Zelda no Densetsu - Kamigami no Triforce (Japan).zip The importer would not add the second game, meaning I cannot right click on the first game to access the Japanese version. To get around this, so far I've had to check "force importing duplicate game", and get a duplicate entry. Is this normal behavior? Is there a way to get the importer to add different language versions and merge them under the same game? By the way, when I force duplicates, the importer takes 5+ minutes to add a single game, compared to seconds when adding a non-duplicate game. It's very slow and seems rather abnormal.
  2. I don't remember having edited that page before, but that worked, thanks
  3. https://gamesdb.launchbox-app.com/developers/games/153 https://gamesdb.launchbox-app.com/developers/games/162 https://gamesdb.launchbox-app.com/developers/games/1854
  4. In my LaunchBox 9.4, using the Platform Category view, "Sega Genesis" is listed as a separate category, even though it should logically be listed under "Consoles". That is, my categories look like "Arcade, Computers, Consoles, Sega Genesis".
  5. I launched ScummVM outside LaunchBox and then closed it. After that, it seemed to remember the choice.
  6. I noticed that on the game DB there are 2 entries for the same game: MS DOS: https://gamesdb.launchbox-app.com/games/details/9688 ScummVM: https://gamesdb.launchbox-app.com/games/details/92976 Is it standard practice to have 2 entries for each DOS game that supports ScummVM? The user rating for the ScummVM entry is much higher than the MS DOS entry. Perhaps users are having more success with ScummVM on average. ScummVM is also used by GOG.com's release of the game.
  7. Yes I know we can specify which emulator is used after we added the game. The problem is that the default option, Dosbox, apparently doesn't work as-configured by LaunchBox, or at least doesn't work as well as ScummVM, which just works. That's why it'd be nice if LaunchBox can automatically detect the game and flag it to be used with ScummVM instead of Dosbox. The game does work for me, so I'm just talking about making the import process more idiot-proof for everyone.
  8. Everytime I launch a DOS game by ScummVM, it says "ScummVM now supports automatic check for updates which requires access to the internet. Would you like to enable this feature?" This notice always comes back even though I already selected an option such as "never". How do I disable this?
  9. Can users modify how LaunchBox handles launching a specific game by default? I tried to import a DOS game (Beneath a Steel Sky, which is free) and LaunchBox used Dosbox by default, but it didn't work. Online resources indicate that the game is supposed to be launched with ScummVM instead, which worked for me.
  10. On a 4K TV or monitor, the screenshots/artworks of some old games are literally about 1% of the screen, and sometimes I can not even know what I'm looking at. Is there an option to enlarge these files or zoom in when I click on them?
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