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evilmrfrosty

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  1. Adding to both seems to kill the Pause Screen only, with TP still running in the background. Wondering if there's something else that's conflicting in my settings that's driving things haywire? I've attached my most recent xml files BigBoxSettings.xml Settings.xml InputBindings.xml
  2. No worries! I've attached my Running Script & Exit Script tabs, a copy of my Teknoparrot settings, along with my InputBindings.xml, in the event there's any conflicts/issues in there that you can spot (I've tried changing the input bindings for a single key and a combo, with no difference in results) InputBindings.xml
  3. Thanks for this - really helpful Whilst this doesn't let me exit out of the game straight away, it does bring up the Pause Menu, where if I select the 'Exit Game ' functionality from there it's exiting out of the emulator. Previously selecting Exit Game would just close the Pause Menu and return me to the game! Given the grief this has caused me, I'm taking it as a result though!
  4. Thanks for your help - no luck on any of those suggestions, unfortunately Teknoparrot does close with the Escape key as intended on the keyboard, so I'm at a bit of a loss as to where to go next
  5. Hi I’m having issues with closing out Teknoparrot via BigBox I use Brook Universal Fighting Boards in my arcade cabinet which, as I understand, uses XInput. I’ve got the Xbox guide button (button 13) mapped to the ‘Close Active Window’ option, but this doesn’t seem to do anything for this particular emulator. This functionality works fine in other emulators (MAME for example) I’ve been trying to use some of the more generic Autohotkey exit emulator scripts in this thread, but not having any luck wondering if I need something more specific to Teknoparrot to force it to close - can anyone help me with the syntax? Thanks!
  6. Hello Just got my first Launchbox build more or less complete and loving it so far, but have run into one issue that's driving me up the wall! For Taito Type X/Nesica Live games that don't use an emulator, how do I go about mapping a controller button to exit out of these? When I've configured these games initially, I've mapped the ESC key to exit - this works as intended. As I'm running this in an arcade cabinet, however I don't want to continually have to use a keyboard. The 'Close Active Window' functionality in BigBox just doesn't seem to exit the game for me like it would with a MAME game for example I've experimented with JoytoKey a little and can get it to work with PC Games, but again I'm falling short with the Type X/Nesica games Can anyone help? Thanks!
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