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Retrocatman0712

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  1. @damageinc86 I think so i've never been able to succesfully setup hyperspin it would never properly launch even after disabling all anti-virus to the files and folders. It would launch but never display the window but i found out how to get those and its a subscription to emumovies so now my arcade games use those videos. all though a setting to make it to where you can prioratize which type of video you want from emumovies. because the sub to emumovies also gives the option to download theme videos, hd gameplay video snaps and low quality ones. so like with the bezels you can choose the theme bezels but if it doesn't find a bezel for that game it fallsback to system bezel an option like this for the emumovies' videos would be cool
  2. So let me explain. I have seen themes on BigBox where the creator of the theme has made it to that some games you have like Donkey Kong or Super Mario Bros. 3 when you are idle on those games little clear clipart images will appear (either behind the video on the screen or in front of it) after a few seconds here are some examples in case Im confusing: CoinOp: Retrotastic: stuff like those. but these themes don't have that clipart that pop up for every game it's normal for major games on the platform. The other way to add more images like these to more games would be to edit the themes but, I don't know how to make it to where certain images pop up for certain games. So I feel like the concept of having a new form of media to add is Fanart - Clipart (I refer to it as fan art because the media "Fanart - Background" isn't always fan art sometimes it's concept art from the game). So this way when people on CTC can make themes and/or creators update their existing themes with this adding an image and setting the media image type to "Fanart - Clipart" and if LaunchBox doesn't find a clipart image the people in the community can make image packs and upload them here or a quick google search can get you what you're looking for (most of the time). Also, your library won't look weird in BigBox if it's not there for those who don't like this look So I just wanted to share this concept I'm sure @y2guru or whoever works on the CTC has thought of this most likely but, I just think I and a lot of people would like this and it would be easier for theme creators so it's just as simple as adding an image in the Community Theme Creator and setting the media image type Thanks for Reading!
  3. I needed a video snap for NGB but screenskraper didn't have one so I made my own if anybody knows a website to submit this to please let me know. Credit of videos: The Video Editor used: Microsoft Clipchamp Edited video: NinjaGaidenBlackSnap.mp4
  4. So I am having a problem with the Big Box theme Creator. I have this animation for the image "Cart Front" I have it placed behind the box art front. then i have made an animation for the cart to slide down a little to position it self just below the box art but when I tested it in big box the cart animation just played once then never again so I changed the option to have the animation play every time the Navigation is changed but that doesn't work either. now Im trying every option and nothing works for me. basically i just want the animation to start then when done to just stay where its positioned until i change the navigation on the games list then the cart will go behind the box front again (with no animation it just re-sets) and play the same animation of it sliding down until below the box front. P.S. i cant get any videos of what my scenario is because my video capture isn't working when in theme creator
  5. Hey, I was just wondering is there a setting somewhere you can give 3D boxes a idle animation kinda like this (in the video attachment): BTW I used my controller mappings to spin the box but I want it to do it on it's own if there is can someone let me know how to do this? Thanks video.mp4
  6. Also i'm not a Noob noob i know how to emulate games its just this my first time using launch box and i did it the way the tutorials do on YouTube and in this scenario it doesn't work probably because there's something i'm not seeing
  7. So I Downloaded Crash Bandicoot loaded it in on retroarch works fine. but for some reason when I import it into launchbox making sure that it is in the right file place it won't launch in retroarch even though it has the correct file path why is this?
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