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madmat71

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4-Bit Adder

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  1. Thanks it worked apparently! I haven't made a big score but the log says it would have loaded it if worth RACE: working directory: C:\Users\matte\LaunchBox TRACE: hiscore.dat: C:\Users\matte\Documents\Mame\plugins\hiscore\hiscore.dat TRACE: game high score: C:\Users\matte\Documents\Mame\hi\timeplt.hi TRACE: game detected: timeplt TRACE: potential file containing hiscore: C:\Users\matte\Documents\Mame\hi\timeplt.hi TRACE: reading a description from file: C:\Users\matte\LaunchBox\ThirdParty\hi2txt\hi2txt.zip, entry timeplt.xml TRACE: reading dtd from file: C:\Users\matte\LaunchBox\ThirdParty\hi2txt\hi2txt.zip, entry hi2txt.dtd TRACE: format defined: +1 TRACE: format auto: hexadecimal_string TRACE: charset defined: timeplt TRACE: charset defined: CS_NUMBER TRACE: matching structure: hiscore.dat = ab08:28:00:f1a98b:3:00:01 TRACE: matching structure: size = 43 TRACE: data taken from file: C:\Users\matte\Documents\Mame\hi\timeplt.hi TRACE: structure loop elt (index=0): RANK (1 bytes read on 43) TRACE: structure loop elt (index=0): SCORE (4 bytes read on 43) TRACE: structure loop elt (index=0): NAME (7 bytes read on 43) TRACE: structure loop elt (index=0): UNKNOWN (8 bytes read on 43) TRACE: structure loop elt (index=1): RANK (9 bytes read on 43) TRACE: structure loop elt (index=1): SCORE (12 bytes read on 43) TRACE: structure loop elt (index=1): NAME (15 bytes read on 43) TRACE: structure loop elt (index=1): UNKNOWN (16 bytes read on 43) TRACE: structure loop elt (index=2): RANK (17 bytes read on 43) TRACE: structure loop elt (index=2): SCORE (20 bytes read on 43) TRACE: structure loop elt (index=2): NAME (23 bytes read on 43) TRACE: structure loop elt (index=2): UNKNOWN (24 bytes read on 43) TRACE: structure loop elt (index=3): RANK (25 bytes read on 43) TRACE: structure loop elt (index=3): SCORE (28 bytes read on 43) TRACE: structure loop elt (index=3): NAME (31 bytes read on 43) TRACE: structure loop elt (index=3): UNKNOWN (32 bytes read on 43) TRACE: structure loop elt (index=4): RANK (33 bytes read on 43) TRACE: structure loop elt (index=4): SCORE (36 bytes read on 43) TRACE: structure loop elt (index=4): NAME (39 bytes read on 43) TRACE: structure loop elt (index=4): UNKNOWN (40 bytes read on 43) TRACE: structure simple elt: TOP SCORE (43 bytes read on 43) TRACE: output selected: the 1st one TRACE: data displayed into: TRACE: output table field: RANK TRACE: output table field: SCORE TRACE: output table field: NAME TRACE: output table field: UNKNOWN TRACE: output field: TOP SCORE RANK|SCORE|NAME 1|47900|MJB 2|27000|MJB 3|10000|K.O 4|8800|N.A 5|8460|M.I 2021-01-08 09:55:39 AM MameHighScores.Parse: No new scores found to upload! 2021-01-08 09:55:39 AM GameDetailsViewModel AttachView LoadVideoMusic Start 2021-01-08 09:55:39 AM Music.Play Start 2021-01-08 09:55:39 AM GameDetailsViewModel AttachView LoadVideoMusic Comple
  2. already checked myself renamed the file with lowercase both in the system and in that edit game box. I guess I am not the only one having problem as there are no recent highscores for that game
  3. Hi I see is already with lowercase in the directory...
  4. sorry wrong file here's the good one Debug 2021-01-07 05-10-37 PM.log
  5. Hi i have a problem with time pilot that I don't understand. Scores are registered in the game see attached log Debug 2021-01-06 07-43-21 PM.log
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