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WInzen

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Posts posted by WInzen

  1. 1 hour ago, neil9000 said:

    Playable means just that, it technically runs, it doesnt mean it runs without glitches or at a playable framerate, it just mean it runs. Huge graphical glitches and 3 frames a second is considered a "playable" game in emulation terms. Playable does not mean perfect, not by a long stretch.

    Thank you that helps as thats not clear but knowing it means i can move on quicker and leave problems behind which are not solvable at this time.  Thanks neil9000 youre a genuine asset to this community and a good spokesperson to promote the launchbox brand!

  2. THanks i get that but when you see a game like dragons crown run perfectly even on low end systems its easy to think thats true of all.  Though both those games are on the playable list so i feel they might be workable with right settings.

    Yes I have them on other emus but am trying to build a semi complete reflection of each console Greatest hits even with cross over.  The arcade im making will be for fun and family but also as a mini museum so the young uns can learn about the history and progression of gaming.

  3. 7 minutes ago, Koroth said:

    Yes, that's right. .pkg are installed in rpsc3 onto a virual PS3 harddisk.

    They are installed in rpcs3\dev_hdd0\game\"your game's serial folder"\USRDIR'.

    663737342_Schermopname(94).thumb.jpg.4501e75b17694e174848d06f95e10464.jpg

    So in my example Braid is installed in: rpcs3\dev_hdd0\game\NPEB00150\USRDIR\

    PAYS TO ASK!

    I was wondering why my drive lost 100gb over night! 

    So I have my ps3 on a sep drive to avoid this and if i remove them the game wont work because....OMG im running the games from the spare drive not the emulator virtual ones! Ofcourse thats where the eboots are! so if i remove them ofcourse it fails as im running the  wrong eboots!

    i have 10 emus and this is the only one which does that haha

    SO is there a way to

    Do you use ps3 emu ? if so maybe have a look at this....seems like a setting issue :

    THANKS!!! TO ALL!!!!

     

  4. 8 hours ago, Koroth said:

    First, in rpcs3 look what the game's Playstation serial is. Then you will find the EBOOT.bin in rpcs3\dev_hdd0\game\"your game's serial"\USRDIR.

     

    thanks for reply.  Not when its a digial game.  So on the now defumct PSNStuff database  every game is a pkg (and it has all games and their dlc and super fast DL. 

    And if you want a game which wasnt released physically like TURTLES IN TIME reshellled (which obviously is a must have for a retro fan haha) then i believe its only a pkg.  And if you remove the pkg once installed the game wont run so they act as eboots for the eumlator and LB via the emu.  PKG are also updates and dlc so i think thats what youre thinking of...

    I downloaded pkg game (turtles) from 3 sources and all pkg.  I dont think you can convert a pkg to an eboot. 

    Any ideas? seems like this might be a common issue for ps3 emulation...

     

    EDIT: ignore this.  the emu makes copies of the games on the hdrive so you can delete them but only if LB is looking for the copies. ANd the emu makes the pkg into EBOOTS for us WOOT! thanks

  5. pc win 10 intel 5 3.7 8gb ram

    questions

    1) pcsx2 - any progress on making VAMPIRE DARKSTALKER COLLECTION work on ps 2 emu ?

    This is a well known issue and there have been many posts on this in the past but ive yet to get it working.  The issue is severe graphical glitches and stutter and slowdown. I used a .dll file and fixed the glitches but it still runs at about 10 fps with distortion.  Was hoping it was a settings issue .

    ANy ideas?

    2) rpcs3 (see squirrel girl) BlazblueChrono Phantasma Extend ps3 is meant to be compatable but what ever i do i get this see through characters despite the game running reliavely smoothly and no other obvious issues.  Again maybe a setting issue .

    ANy ideas?

     

    Ive spent hours on this before asking...

    thanks ;)

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  6. 7 hours ago, Koroth said:

    First, in rpcs3 look what the game's Playstation serial is. Then you will find the EBOOT.bin in rpcs3\dev_hdd0\game\"your game's serial"\USRDIR.

    thanks for reply. 

    Where is the games ps serial and why does that matter?

    as explained that works fordumps of  games but digital only games only have a .pkg file so there is not eboot.bin.

    Some games were only digial like TURTLES IN TIME RESHELLED.  SO i need a way to launch a digital game without an eboot.

    Do you have ps3 on launchbox? any ideas?

    thanks

     

  7. Hey ...So using the following method I have mostly got ps3 working in LB.

    I use emulator rpcs3 and in config / emulation /  - launch game after boot -  start game in fullscreen - exit when finish

    then add the emulator to LB and autoscript :

    Quote

    $Esc::
    {
        WinClose, ahk_exe {{{StartupEXE}}}
    }

    Then add your game via the eboot.bin and then rename it and add images etc.

    It will then launch automatically and exit on escape.

    BUT

    if the game is  a digital game ... which is usually comprises of a .PKG (with a rap sometimes) then this system doesnt work :(

    • SO I need to know how to trick LB into launching a pkg ?

    Maybe adding a fake cue or iso or eboot or something!?  

    Anyone....pls :)

  8. On 4/1/2017 at 8:20 PM, Lordmonkus said:

    Put this script in the AHK Script tab for your Cemu emulator in Launchbox:

    $Esc::
    {
        Process, Close, {{{StartupEXE}}}
    }

    2017-04-01 15_20_02-LaunchBox Premium - Licensed to Scott Smith.png

    Then whatever button combo you are using for Escape in Launchbox will close it.

    THANKYOU!!!!

  9. 19 hours ago, SiriusVI said:

    Well, just use any mame version below .221 and it should work.

     

    not sure how to set this up.  I found via the cdi bios a cdi list in mame but when i click on a working game like mario it says "missing files software" :?

    EDIT: I set it up in LB and the old working games work and now ZELDA works!

    But mutant rampage still wont work :(

    I can get to the player screen and then the philips logo but then black screen of death.

    maybe my roms are bad thought the game is listed as working perfectly on a compat list.

    Or do we know if this game works ? Anyone have this working on mame?

    thanks

     

     

  10. What is your set up? maybe some more details.

    I did it all recently so if i can help i will...

    ETA is good but 2016 though still good.

    What do you want to do ?

    So I wanted to make an arcade of all consoles so thats a nightmare but if youre just doing mame that is quite simple with LB. Though BB can be more challenging.

     

     

     

  11. weirdly this is exactly what i need to do as well.  IVe been doing all the same stuff. I know what I want as its emulated on other emus other than mame perfectly via a default or stock filter and makes fighting games look like the arcade...but with mame its a little trickier. If I sovle it ill post my file.  good luck!

  12. 8 minutes ago, Koroth said:

     

    Check if the path to your rom file is set correctly.

    The default settings file for RetroArch is retroarch.cfg located in the RetroArch folder where all the settings are stored. But you can also create a per core settings file located in the config folder.

    YEs same path as before and all working.  The command invaliadtes the rom some how. 

    WIthout it no issues but manually need to select core etc... but with it = no longer works ?

    OOC where did you get your command lines

    Any ideas........

    i looked else where but not had any luck.

    ps love moneky island haha

    ffdgsg.png

  13. thank you for reply...:)

    I tried this

    -L "cores\yabasanshiro_libretro.dll" -c "config\yabasanshiro_libretro.cfg"

    and this

    -L "cores\yabasanshiro_libretro.dll"

    and both now say then clicked on - "the rom file doesnt exist...."

    what did i do wrong?

    sorry im quite dyslectic so might have made a typeo.

    Also what is the "optional" core config?

    Thanks!

     

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  14. Not sure where i post this...

    Can I make one game in 1 platform run a different retroArch core IN launchbox?

    I have my saturn platform but  some games  need the yabasanshiro libreto instead of the beetle all the others use. 

    I think if i had a command line paremeter i could place that in EDIT GAME / LAUNCHING - use costom command line paremter ? (might be wrong).  I do have the choice to select either core on launch,  as ive set them both up but I cant have 2 defaults and i cant see a setting to default for an individual game :?  when I select the game it goes to the default and so fails to work ?

    I also want to do the same for n64 and mupen64plus next and paraellel64 in retroarch so pls tell me if this is possible.

    Any ideas? pls

    Thank you!

     

  15. 9 hours ago, SiriusVI said:

    Haha, yes I found out about that by pure accident. Wanted to show these games to a friend and that's when I found out it didn't work anymore.

    Due to the lack of FMV i cnat use cdi in any meaningful way so i just wanted to show zelda and mario along side snes and nes and gba etc as an oddity.  I also cant get Mutant Rampage - Bodyslam working.  If i could just get zelda and this working I would leave the rest alone haha

  16. I have it working via the super easy route of making roms into CHD and then placing with mame roms along side 'cdimono1' bios and then telling launchbox platform as 'cdi' but emu as 'mame' and then going in to edit and setting up an associated platform in mame with command line 'cdimono1 -cdrm' and default emulator.

    But it only works for some games.  Works for hotel mario but zelda is unplayable so no idea what is going on....

  17. 3 hours ago, damageinc86 said:

    Yeah the images and video is a killer with having a nice launchbox setup.  Even worse if you have a theme like bannerbox, which requires a full replacement set of images since it cannot compile all your existing images into the banner image on the fly.  My 2TB drive filled up FAST!  I would say, just get a bigger drive honestly lol.

    sadly i cant do that as to put all my system on a new drive is just too much and its all brand new.  So could i put some of my roms on my 2tb drive ? i.e. which roms dont need speed of the ssd ?

    I have lazer disc on the larger slower drive with no issues.  What about mame or wii or cube etc ? or portables?  in otherwords do some roms to your knowlegde benefit from ssd?

    thanks for replying

     

     

  18. On 1/12/2020 at 5:27 AM, Johnny85 said:

    Can confirm it works! Just got CD-i games up-and-running in Mame 215 and Launchbox using the above tutorial and whatever else I could scrounge up around the net. They definitely need to make an updated video for this, took me hours to figure it out with bits and pieces of outdated info from several different sources. The key take-aways for CD-i emulation in Mame are;

    1: Import your Phillips CD-i roms into Launchbox (CHD format is preferred for your roms, bin/cue files don't seem to work well. If you already have bin/cue files you can convert them to CHD).

    2: Make sure you have correct CD-i bios file (cdimono1) in your Mame > roms folder.

    3: Set Mame as your emulator. Make sure to uncheck the three boxes in the 'Emulator edit' tab. 

    4: Under 'Associated Platforms' tab add the platform name (Phillips CD-i) and check 'Default Emulator' box.

    5: Under 'Default Command-Line Parameters' type 'cdimono1 -cdrm'

    Hopefully that's helpful to somebody

     

    this worked for me too with little trouble!

    But it does take a while to load and i get a manual splash screen first for playing the cd and its mouse.  Also I get CDI in big letters. 

    Can i improve load time and skip the splash screen ?

    and How can i remove the "CD-i " ?

    see images

    thanks!!!

    1.png

    2.png

    3.png

    4.png

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