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GrafUberwald

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  1. I recently did a huge cleanup of my library and started organizing it via playlists. There are some games that I own on multiple storefronts (and sometimes also have source ports on, like GZDoom). I combined those games to one, as it are essentialY different versions of the same game. Now, when I set GOG as primary version, the game will only show up there. So, when I go through my Steam games, the game seams missing. is there a way to make the game show up in my Steam playlist as well (preferably with Al the steam artwork files), while still keep it combined on overall playlists/views in Launchbox?
  2. @faeranOk, I feel really stupid now, but thanks! I learned something today. Finding the right banners took more time then adding them!
  3. @faeran I really like the Bannerbox Lite theme for my platform selection. So thank you! Now, I noticed that not all platforms are represented in the current version of Bannerbox Lite (SEGA Naomi and Super Famicom for instance). I cannot seem to find the location of the artwork on my android device. So the question is: at this point is there an option to mannually add platform artwork to the theme? And if so, what is the correct file location?
  4. @Jason Carr Well… the database contains only 3 (game) entries on the MVS, with 2 of them even pretty minimal filled. So I don’t expect anyone chasing people with pitchforks and torches when it gets deleted. That said, I noticed that Sega enthusiasts did a similar thing for several Sega Arcade cabinets and they are filled pretty accurate. So perhaps it is worth considering assign multiple platforms to arcade games. I see there is an ‘Alternate name’ field, perhaps such thing is also possible with platforms. That way one can just add another platform to a game and game pops up in both “Arcade” and the other selected platform. I think this should be an Arcade-only option though otherwise the whole db can get messed up. All in all it’s just a case of first world problems… but maybe it helps for future development of the db.
  5. @Jason Carr Yeah, I can understand that... It seems that there were more words in my head than ended up in the reply 😅. Anyway, what I meant is that it probably makes more sense to delete the MVS as a separate system in the database and instead give it the same treatment as the CPS1-2-and-3. Because all information and artwork etc. for the MVS is allready in the database under 'Arcade'. So by having it as a separate system in the database, we are basically creating duplicate entries for each MVS game (one under Arcade and one under MVS, with the effect that MVS is not really filled). Anyway, just my two cents, as it is not up to me to decide.
  6. Hi @Jason Carr, thanks for the reply. I do think though that in the GamesDB the SNK MVS should be considered to the CPS I, II and III. Otherwise you have to basically put every Neo Geo MVS twice in the database. But that is not up to me of course . I am trying to export to android right now, so I hope that works. One way or another I will get it to work
  7. Hi, I use Launchbox for Android on my Odin and I am very happy with the first impression. However, when I load SNK Neo Geo MVS as a separate platform, (just as CPS1, CPS2 and CPS3) no artwork shows up for the games. When I investigated the matter I noticed that in the platform folder, the platform XML-file for Neo Geo MVS doesn't contain the string: <ScrapeAs>Arcade</ScrapeAs>. All three CPS' do have this string, so they can just scrape the artwork from the Arcade category in the GameDB. I tried to add the string manually, but unfortunately Launchbox resets the file to the default every time. Question 1: Could the "<ScrapeAs>Arcade</ScrapeAs>" for Neo Geo MVS be added in a next update? Question 2: Is there a way to manually change the xml files? (I would like to add Famicom and Super Famicom as a seperate platform in the future as well). Any help is welcome
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