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faeran last won the day on June 27
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faeran's Achievements
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Beta 6 is out with the following: Improvement: Game Progress value is now included in the Cloud Game Statistic Syncing service (Tools > Cloud > Enable Game Statistic Syncing) Improvement: A new Game Progress button has been added to the default LaunchBox theme for quickly changing a game's progress manually Improvement: Auto-import now supports non-emulated platforms (such as Windows) Improvement: Pause screen's Achievement window now displays the new RetroAchievement types Improvement: Game Progress changes made during gameplay are now better reflected when returning to Big Box Fixed: Automated Progress is now correctly triggered by more import methods, including startup and manual import scans Fixed: Disabling automatic game progress now correctly takes effect in all scenarios Fixed: Xbox storefront logout now properly respects your choice to log out Fixed: Big Box's Hybrid View 3 alphanumeric index now scrolls in the correct direction Fixed: Big Box now better respects your selected badge pack
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Sorry to hear. It should work just fine. If you would like to troubleshoot this, we can do it here. What you'll want to do is follow the path of 1 ROM file through LaunchBox to make sure everything seems good. You'd be answering the following questions: Does the game in LaunchBox point to a ROM that exists The game exists in a platform, what Emulator is set up for that platform to launch and what core (there are multiple versions of RetroArch, so you'll want to make sure you are pointing to the one that you have installed on your device. That's basically it. In order to do this, first you'll pick a ROM file, find out where it exists on your drive, then in LaunchBox, edit that game's metadata and make sure it's pointing to that same file. Then open up the platform's Emulator settings and make sure it's pointing to the correct Emulator. You can use the validate button to make sure it exists. Since it's RetroArch, you'll also want to make sure that the core you are telling RetroArch to use is actually downloaded inside of RetroArch, or alternatively, you can switch to a core that you know for sure is in use. If you need extra help, take screenshots along the way, and post them here.
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I ran a few tests internally but I'm not seeing any issues with Achievements. Might be worth opening up a separate troubleshooting thread to see if anyone else in the community is seeing what you are seeing. Try Filter.Name instead of Platform.Name. There are many differences with the hybrid view. I'll try and whip up an article before release over on our WIP documents, but for now there's the 4 views available you can look through for help (try the Aetherial theme for more hints). If you haven't seen the new strategy guide area, you can find it here: https://feedback.launchbox.gg/help . It has a dump of the Big Box documentation file, and I'll be continuing to update it with future additions.
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Beta 5 is out with the following: Improvement: Added two new Hybrid View options to the default theme, bringing the total to three Improvement: The default theme in Big Box now displays your Game Progress status Fixed: Adjusting the time on automated Game Progress rules now properly saves (no longer stuck at the default 30 minutes) Fixed: Storefront imports from the EA app now work correctly after adapting to the takedown of EA's deprecated Origin API Fixed: In Big Box, all available options in pop-up menus can now be selected as expected Fixed: Non-English characters in the installer should now display correctly again Fixed: The media installer header now properly reflects the correct version of LaunchBox Known Issues: Default Big Box theme - Platform Hybrid 3 - Alphanumeric Index navigates incorrectly Big Box - FlowBadge element - the correct badge pack is not always being used The EA "fix" ended up being an entire rewrite due to EA taking down their old Origin API. For users that do have EA games, testing would be much appreciated. At this point we have all the default hybrid views we are looking to add to this release, including the 3 default views and the custom theme (called Aetherial) that can be downloaded from the Manage Themes section. Appreciate the help in testing the 4 views. We are approaching the end of this cycle, but we are not quite there yet. Everyone has at least one more week to test the changes of this release out. Thanks everyone!
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While I won't be able to do this, I'm open to anyone wanting to take the code and make this a reality.
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Thanks for the reports. We did some extensive testing and while there doesn't look to be any issue with launching games, nor was there any code changes to our launching logic, we did find an issue with selecting items in a pop-up that we will fix for the next beta. Basically, choosing the first selected item on the list in a pop-up is not currently performing the intended action. Whether choosing "Launch With", or "Additional Apps/Versions" and choosing the first selected item, or really anywhere in the app when choosing the first selected item. Also, the minutes not saving with the Game Progress Automation rule will also be fixed in the next beta as well. We are currently finishing up work with other fixes and a couple more default hybrid themes that each have a unique aspect to them that highlights what's achievable, and as soon as everything is ready to go, beta 5 will drop with all of this. Thanks for continued testing of our betas, which makes our releases better. Don't forget to include all the details listed out in the first post, as it helps us with reproducing whatever you guys are seeing on your end without us having to read between the lines.
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There's a lot that we are working on in the background. We'll have something to beta within a week or so, with the focus being on navigational performance.
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Beta 4 is out with the following changes: Improved: The Big Box Default theme now displays Game Progress, and you can toggle its visibility via Options > Game Details Improved: Game Progress Option pages in LaunchBox received minor wording updates for improved clarity Fixed: The Automatic Game Progress feature will no longer auto-set games to Active / In Progress after just 30 seconds of gameplay—it now correctly uses 30 minutes (or the time you adjust it to) Fixed: Background music now behaves better in Big Box’s Hybrid Views Fixed: Game Progress status (Beaten and Mastered) now update more smoothly when earned Fixed: Badges now fall back to the Nostalgic pack if your current pack is missing a specific badge Fixed: Clearing play time in LaunchBox will now reset Game Progress to Unplayed in applicable scenarios Fixed: Controller badges now show the correct tooltip when mousing over non-selected items—no more mystery tooltips Fixed: Removed the old Unplayed/Completed badges, since the new Progress Badge handles all that and then some For people on previous betas, if you had the issue of games moving to the "Active / In Progress" state if a game had over 30 seconds of play time (instead of 30 minutes), you can either manually bulk edit those games to a different value, or follow the same steps to refresh your game's progress. Same steps below as beta 3. This should be the last time you'll need to do this 🤞 Open LaunchBox, go to your All Games section. Select all games, open the Bulk Editor, and set Progress to blank (ie. empty). Close LaunchBox and wait for the background save process to finish completely. Navigate to: LaunchBox\Data\Settings.xml Open the file in a text editor and delete any of the following lines if they exist: <HasMigratedToProgress> <HasSetAutoProgressDefaultValues> Now reopen LaunchBox. It should migrate your data again with the new default structure correctly in place.
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Yes. The old Unplayed and Completed badges are now considered legacy in the beta, and expect them to exit the interface before release. Glad you are taking advantage of the open ended system so quickly and seeing it work. While we are probably not looking to expand the default list, the entire system is designed to be whatever user's want it to be. The tooltip is a known issue and should be solved by beta 4. It's currently displaying the last game/selected game's value instead of the value of the game you are moused over.
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Beta 3 is out with the following changes: New Feature: Game Progress now supports customizable Categories and Values (e.g., "Active / In Progress"). Default options are included, with the ability for users to create their own New Feature: A new Progress badge is available under Badges > Game Attributes > Progress, visually changing based on a game’s progress value (e.g., a "Done / Beaten" game shows a flag). These badges are included in the Nostalgic, White - Filled, and White - Outline sets (update white badges under Tools > Manage > LaunchBox Themes & Media...) New Feature: A new Game Progress Priorities page is now available under Tools > Options > Data > Game Progress Priorities. This page lets users sort progress categories and values, and add or remove unused ones. It’s also accessible via a gear icon next to the Progress field in the Add/Edit Game page New Feature: A new Game Progress options page has been added under Tools > Options > Data > Game Progress, introducing optional automated progress. Users can define rules (e.g., "Over 'x' minutes played" sets status to "Active / In Progress"), toggle the system on/off, and customize their values Improvement: The Progress On-the-fly Filter button options are now grouped by category, with values listed underneath. Clicking a category filters by all its values. Sort order reflects the settings from the Priorities page Improvement: The Progress dropdown in the Add/Edit Game interface now follows the custom sort order from the Priorities page Improvement: Auto-populate filters can now be created using the new Progress field. A new "Starts With" comparison type has been added for filter creation Improvement: The Progress sidebar filter section now displays Categories and Values in a tree structure, sorted according to the Priorities page Improvement: The following mappings are now fully functional in Hybrid View: Set Star Rating, Page Up/Down, Show Achievements, Show High Scores, Show Game Details, View Images, View Model, Play Music, and Random Game Improvement: Videos using the WMP Video Playback engine are now properly centered in Hybrid View, matching other views Fixed: Playing a game directly from the thumbnail lists in Hybrid View now correctly launches the intended game Fixed: Resolved an issue in Hybrid View where background platform videos and foreground game videos could play simultaneously, causing playback conflicts Fixed: You can no longer enter a Game's section in Hybrid View before bindings are loaded. Previously, this resulted in an empty section that stayed blank until exited 💡For people wanting to help test more Hybrid Views, there's a new theme for users on the beta called Aetherial, and should be available for download from the Theme Manager inside of Big Box. With Beta 3, the new Game Progress system is now considered feature complete, and there are a few things existing Beta 1 and 2 users will need to do to make sure everything migrates properly. Open LaunchBox, go to your All Games section. Select all games, open the Bulk Editor, and set Progress to blank (ie. empty). Close LaunchBox and wait for the background save process to finish completely. Navigate to: LaunchBox\Data\Settings.xml Open the file in a text editor and delete any of the following lines if they exist: <HasMigratedToProgress> <HasSetAutoProgressDefaultValues> Now reopen LaunchBox. It should migrate your data again with the new default structure correctly in place. If you're signed into RetroAchievements but your games aren’t showing a "Done / Beaten" progress status, you’ll need to: Go to Tools > RetroAchievements > Scan for Achievements Scan all your games Why? This triggers a rescan to pull in the new "Beaten" status, which the Progress system now uses. Not Seeing Any Progress Badges? This likely means you’re using a badge set that doesn’t include the new Progress badge designs. The Nostalgic pack (included with the update) contains all the new badges. The White - Filled and White - Outline packs need to be updated or downloaded to include the new Progress badges. To update or install badge sets, go to: Tools > Manage > LaunchBox Themes and Media... Beta 4 will address this by falling back to the Nostalgic pack when no badge exist in your current pack If you would like to learn more about the new Game Progress feature, you can find details here: https://feedback.launchbox.gg/help/articles/6612691-game-progress-tracking-feature
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Yes. New Feature: Added a new hybrid view in Big Box that combines platform and game views for smoother transitions and theming potential
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It's essentially just another platform view. So, load up the Default theme, and in a root view when you open up the Switch View menu, you'll see it in there.
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Curious how you got Windows shortcuts to import using the auto-import system? Mostly because Windows is exempt from the auto-import system as it's not yet supported. We do have on our list to support it in the future for shortcut links like this, but it's not yet turned on for reasons you somehow uncovered. If you would like to import shortcut files for Windows games, you'll want to drag and drop the shortcut files overtop LaunchBox and choose the option "None of the Above".