Jump to content
LaunchBox Community Forums

stevelaw83

Members
  • Posts

    3
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

stevelaw83's Achievements

1-Bit Wonder

1-Bit Wonder (1/7)

2

Reputation

  1. Found the answer to this. It was maybe obvious to others but i noticed this option in the LEDBlinky documentation and controls editor
  2. Hi I've created platforms within Launchbox for a number of Mame roms including, CPS1/2/3, Cave, Sega S-TV and others (Still launched with the Mame emulator). The downside of this is that Launchbox passes the new platform name (i.e CAVE) to LEDBlinky as the system name and bypasses all the current controls documented for Mame in the controls editor or the controls.ini Looking at rocketblinky on arcade controls there is the following advice for RocketLauncher and i was wondering if something similar is possible with Launchbox to override the Cave platform name with Mame? I've search for an answer but come up short although i may not be searching with the right terms. Any help would be appreciated. thanks RocketBlinky - 3rd Party LEDBlinky Quick Setup Tool (arcadecontrols.com) I'm using RocketLauncher with LEDBlinky and most of my systems, including MAME, are working.... But none of the MAME-related systems, like SNK Neo Geo, CAVE or Capcom Play System, are working. What's wrong? Before fixing this, it's important to understand why it is happening. RocketLauncher communicates with LEDBlinky via command line arguments. The format looks like this: LEDBlinky.exe "romname" "systemname" For example: LEDBlinky.exe "1942" "MAME" LEDBlinky needs all MAME-related systems to be named "MAME" so that it can pull the correct control and color information. The problem is that RocketLauncher uses specific names for each system. As a result, RocketLauncher sends LEDBlinky command line arguments that it doesn't know what to do with. Here is an example: LEDBlinky needs to receive: LEDBlinky.exe "2020bb" "MAME" RocketLauncher is sending: LEDBlinky.exe "2020bb" "SNK Neo Geo" The solution is to use RocketLauncher's LEDBlinky System Name function. This function allows a custom System Name to be used, on a per system basis. To fix each MAME-related system, we need to tell RocketLauncher to send "MAME" as the system name for that system: Select the MAME-related system in RocketLauncher, for example, SNK Neo Geo Settings -> Main Settings -> LEDBlinky -> System Name Add MAME to this empty field RocketLauncher will now tell LEDBlinky to use "MAME" as the system name for this system, and LEDBlinky should work as desired.
  3. These look great Jonny, are these available to download all in one pack at all or just uploaded on this thread? I've searched the downloads section and can't find a pack but thought i'd ask.
×
×
  • Create New...