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prYldfire

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  1. Thanks for your response, Admin. I got to suggestion 2, and found that it was pointing to the bin file, so I changed that and it did the trick. Save states no longer work though but new ones are so I'm guessing they are associated to the .bin. I'm not sure at all how it was working before. Maybe in the other core it's not needed to point to the cue? In any event, it is now working and here is the result: And a couple more at 4x internal resolution for good measure: Quite finicky core and there is a specific order to press buttons in the shaders menu to get this to work correctly and I had to change renderer to keep the UI from crashing (fingers crossed it keeps working), but I think the results speak for themselves. Just like the good ol' days, eh? Thanks for the help in getting this running. I think I should be all set now.
  2. First, my goal is to apply shaders using the multi pass options. If you know another way that would be ace. As is, I've gotten Retroarch to work with Beetle PSX HW core selected and have applied wonderfully beautiful shaders, but I want more. I'd gotten used to launching PS1 titles through LaunchBox along with all other games, but I had to use the SwanStation core which just doesn't run shaders it seems. I've also had to switch UI cores within Retroarch, because with Beetle selected as the core I get a failed to load hardware renderer with the UI core that was already selected. But here's the rub. When I go to play the game from Launchbox, it fails to open if I have the Beetle/Mendafen core selected under the associated platforms screen. I press play, I get the spinning loading cursor for a second, and then nothing. If I switch to the SwanStation core, it works fine. But if I just open the same Retroarch .exe from within the Launchbox folder, I can select the Beetle core and as I stated before, it looks freakin' fantastic! Can you help me get this goin?!
  3. This is so cool. Thank you! So when I single click on a game in launchbox and then press edit down near the bottom left and then click on media a line is there to point to the sid file. After doing so, when I click on the game in launchbox, the music starts playing automatically while I'm reading about the game. (I may have integrated .sid support into my Windows not sure about that or maybe Launchbox music player natively supports? In either case, I can't seem to change tracks witht he forward and back buttons. On the multitrack title I tested, 5th Gear, it only plays #3) Anywho, how awesome! Looks like I have a lot of work to do...
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